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Augmented Reality

"Do Crew" Augmented Reality Cartoons Help Get Kids Off the Couch

By Chris Cameron / April 8, 2010 04:00 AM / Comments

New York-based online video management company whistleBox has developed a new browser-based augmented reality (AR) experience geared directly at children by integrating it with the one thing every kid loves: cartoons. The project, dubbed Do Crew, is a series of animated stories for kids that include interactive AR games and challenges that the kids can play with using a webcam attached to a desktop or laptop computer.

Practical Application is the Golden Ticket of Augmented Reality

By Chris Cameron / April 1, 2010 08:00 AM / Comments

Augmented reality (AR) has a long way to go before it achieves widespread acceptance and exposure to the public, but thankfully, many of the leading companies are continuing to make large strides towards this goal with commercialization of applications and the growing popularity of AR advertising. Earlier this month, metaio, one of leading vendors of AR software and services, updated its iPhone application junaio to version 2.0 in an effort to keep up with the growing AR browser market, but it is a truly useful implementation of AR in this app that will help the emerging technology reach more users.

Augmented Reality Among Time's 10 Tech Trends for 2010

By Chris Cameron / March 24, 2010 07:00 PM / Comments

Thanks to the growing popularity of mobile augmented reality (AR) applications such as Layar and Wikitude, as well as countless advertising campaigns from corporate giants, AR is beginning to make its way out of the shadows of obscurity and into popular culture. Once an experimental technology left for expert engineers, AR is becoming more and more accessible to both developers and consumers of the experiences. Now, the greater AR community has another feather for its cap as Time Magazine has recognized it as one of its 10 Tech Trends for 2010.

Augmented Reality for Marketers and Developers: Our Newest Research Report

By Richard MacManus / March 23, 2010 03:00 AM / Comments

We're pleased to announce ReadWriteWeb's latest premium report, Augmented Reality for Marketers and Developers: Analysis of the Leaders, the Challenges and the Future.

This report will help you develop a sophisticated understanding of Augmented Reality (AR), the mobile and web technology that places data on top of a user's view of the physical world. The research included will help you decrease your AR development time to market by learning from the first wave of early adopters. AR offers a new marketing and product paradigm for a high impact, high value customer experience. More than 1,000 AR campaigns were kicked-off last year and we expect to see many more in 2010. In this report, we profile key AR development companies, their campaigns as well as development lessons learned.

General Motors Wants To Augment Your Windshield

By Chris Cameron / March 19, 2010 06:00 AM / Comments

Last week we told you about how Chevrolet, a division of General Motors, was bringing an augmented reality (AR) marketing promotion to SXSW in Austin. Now General Motors is kicking it up a notch with some experimental technology that will bring the world of AR to car windshields and provide a heads-up-display (HUD) experience.

The new technology, still very much in the testing phase, uses an array of sensors which track both objects on or near the road, as well as the position and angle of a driver's head and eyes. By combining the data from these sensors, GM can then project images onto the windshield with lasers to help drivers stay safe when driving.

Chevrolet Blends Mobile and Desktop Augmented Reality at SXSW

By Chris Cameron / March 12, 2010 06:00 AM / Comments

Everyone has been talking about how this year's SXSW will be the "year of location" as Foursquare and Austin-based Gowalla go head-to-head in a location-based battle royale. Location, however, is not the only emerging technology that will be on display in Austin; American auto maker Chevrolet announced it will be debuting new augmented reality promotions at SXSW this year.

It's Back! Layar's Mobile AR Browser Relaunches On iPhone

By Chris Cameron / March 5, 2010 11:00 AM / Comments

In December of last year, augmented reality (AR) browser makers Layar chose to pull its iPhone app from the App Store due to frequent crashes reported by users. They thought it was better for their brand to remove the application than to promote a faulty product. As we've mentioned in the past, Layar had hinted that a revamped iPhone app would be out near the end of February, and earlier this week they released just that.

Now Silverlight Does Augmented Reality Too

By Chris Cameron / February 26, 2010 07:30 AM / Comments

Last year, the ARToolkit, a fundamental building block for creating augmented reality applications, was ported to Flash in the form of the FLARToolkit. This was a watershed moment for AR, as it became exponentially easier for Flash developers to create their own augmented reality experiences. Before then, AR had been a high-tech concept that experienced developers and companies had been experimenting with; by becoming more accessible to Flash developers, AR took off in popularity last year.

Google Goggles, Metaio, Bing AR: Today's Top Stories in Augmented Reality

By Marshall Kirkpatrick / February 19, 2010 12:42 AM / Comments

Your phone can translate foreign language text just by looking at it through Google Goggles. A South Korean telecom has released a product similar to Google Goggles. The social content Augmented Reality mobile browser junaio will have a new version released at SXSW next month and there's now an 8 minute video from TED available detailing Microsoft's plans for Bing, including Augmented Reality.

Augmented Reality (AR), the practice of displaying data on top of our view of the world around us, is hot stuff. Below are the top stories on AR from around the web over the past 24 hours, selected with help from OneSpot. Watch this space: ReadWriteWeb will be releasing a research report on the use of AR for marketing very soon.

Yahoo! and Total Immersion Bring Augmented Reality to the Olympics

By Chris Cameron / February 18, 2010 09:30 AM / Comments

At the 2006 Winter Olympics in Torino, Italy, digital advertising development studio Inition brought augmented reality (AR) to the games with a promotion they produced for Samsung which gave users a unique look at a new device from the company. With thousands of people flocking to Vancouver for this year's Olympics, the games have again taken to augmented reality for some unique and immersive marketing opportunities.

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