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      <title>P2P - ReadWriteWeb</title>
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      <description>P2P on ReadWriteWeb</description>
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      <copyright>Copyright 2009 Richard MacManus</copyright>
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      <item>
         <title>Let My P2P Go: Uncle Sam Eyes File Sharing Again</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/acta.jpg">In the wake of a leak of an <a href="http://www.readwriteweb.com/archives/copyright_treaty_leaked_trouble_for_isps_and_in.php">international trade agreement on online file-sharing and copyright violation</a>, U.S. House representatives are introducing legislation to curtail the greatest of American freedoms: the illegal download.</p>

<p>Let's not kid ourselves, dear readers. P2P's best use cases all revolve around the liberation of data, software, music, movies, and other copyrighted and rather expensive content. <font style="float: right; margin-left: 10px;"><script type="text/javascript"><br />
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</script><script type="text/javascript" src="http://tweetmeme.com/i/scripts/button.js"></script></font>You may direct your angry emails to  <a href="http://www.house.gov/towns/contact_form_zipcheck.shtml">Rep. Edolphus Towns</a> (NY-Dem.), who chairs the House Oversight and Government Reform Committee.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=17183&amp;cb=17183' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=17183&amp;n=17183' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>Towns is sponsoring the <a href="http://thomas.loc.gov/cgi-bin/query/z?c111:H.R.4098:">Federal Secure File-Sharing Act</a>. Click the link and read it.</p>

<p>At the outset, the bill proposes the banning of P2P software use for government employees and contractors "and for other purposes." The bill mandates the long-term examination of "each open-network peer-to-peer file sharing software program" that might currently be in use by government and law enforcement personnel.</p>

<p>Towns cited the exposure of sensitive information via such networks as the reason for the bill. He cited the following leaks as proof of the need for stricter P2P regulations:</p>

<ul>
	<li>Schematics for the President's helicopter, Marine One.</li>
	<li>Financial data on Supreme Court Justice Stephen Breyer.</li>
	<li>Location of a U.S. Secret Service safe house for the First Family.</li>
	<li>Specifics of a House Ethics Committee document containing a list of ongoing investigations</li>
</ul>.

<p>But let us be realistic: Copyright claims, Creative Commons concerns, and IP violations are the molten core at the center of any legislation on P2P networks. And based on recent internationally agreed-upon efforts to uphold the claims and wishes of copyright holders, the U.S. government seems to be introducing yet more legislation to restrict piracy.</p>

<p>Are P2P networks truly responsible for such serious security breaches? Or are these claims merely politically motivated scapegoats for government to crack down on user behaviors - behaviors that may need more examination than legal discipline?</p>

<p>Most importantly, if this bill is made law, will it act as a precedent for stricter policing and eventual shutdown of P2P networks altogether? Or are we reactionary skeptics who need to calm down and quietly resume our download of our <em>Hello, Dolly</em> torrent files? Choose your own adventure in the comments.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/let_my_p2p_go_uncle_sam_eyes_file_sharing_again.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/let_my_p2p_go_uncle_sam_eyes_file_sharing_again.php</link>
         <guid>http://www.readwriteweb.com/archives/let_my_p2p_go_uncle_sam_eyes_file_sharing_again.php</guid>
         <category>P2P</category>
         <pubDate>Thu, 19 Nov 2009 20:00:43 -0800</pubDate>
<author>Jolie O&apos;Dell</author>
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      <item>
         <title>You&apos;re the Backup: Pirate Bay Archive Available for Download</title>
		<description><![CDATA[<p><img alt="piratebay_archive_aug09.jpg" src="http://www.readwriteweb.com/images/piratebay_archive_aug09.jpg" width="150" height="120">The <a href="http://piratebay.org">Pirate Bay</a> is like a gigantic inch worm. If you cut it down, it's various pieces rise up and keep growing. As The Pirate Bay prepares to be passed on to <a href="http://www.readwriteweb.com/archives/pirate_bay_acquired_for_78_million_content_provide.php">Global Gaming X AB</a>, the service is offering the ultimate legacy gift to users. It looks as if an anonymous user uploaded <font style="float: right; margin-left: 10px;"><script type="text/javascript">digg_url = 'http://digg.com/tech_news/Pirate_Bay_Archive_Available_for_Download';digg_bgcolor = '#ffffff';digg_skin = 'normal';</script><script src="http://digg.com/tools/diggthis.js" type="text/javascript"></script></font>the entire site's archive in order to ensure that multiple backups exist in case torrents are removed post-purchase. Users who would like to download an archival copy of the site, can access it as a massive 21.3 gigabyte download for free. </p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=16070&amp;cb=16070' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=16070&amp;n=16070' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>According to <a href="http://torrentfreak.com/download-a-copy-of-the-pirate-bay-before-its-gone-090816/">TorrentFreak</a>, "The backup includes a mock up site and all of the 873,671 torrent files hosted on The Pirate Bay's servers." Users who plan on downloading it are warned to be patient as a file of this size will take a few days to download from a limited group of torrents. Nevertheless, given that the file represents 2 million Pirate Bay torrents, it's actually fairly compact. </p>

<p>Before jumping to it, it may be smart to remind yourself of the legal issues currently facing both the <a href="http://www.readwriteweb.com/archives/pirate_bay_found_guilty.php">Pirate Bay founders</a> and perhaps more importantly, the non-commercial cases of <a href="http://joelfightsback.com/">Joel Tenenbaum</a> and Jammie Thomas-Rasset. </p>

<p><img alt="piratebay_archive_aug09a.jpg" src="http://www.readwriteweb.com/images/piratebay_archive_aug09a.jpg" width="610" height="453"></p>

<p>Most recently, the Department of Justice <a href="http://www.scribd.com/doc/18593475/DOJ-Brief-in-defense-of-ThomasRasset-Award">upheld</a> the award of 1.92 million dollars to the RIAA from single mom Jammie Thomas-Rasset. Minnesota woman Thomas-Rasset is expected to pay $80,000 per song for 24 KaZaA files she'd downloaded in 2004. The RIAA has gone after more than 20,000 people for music piracy, but has more recently chosen to focus on internet service providers rather than on non-commercial infringers.  Depending on your country of residence, getting caught <strong>using</strong> the Pirate Bay archive file could be devastating. </p>

<p>If you're still curious, or you simply want to read the comments, the download page is available <a href="http://thepiratebay.org/torrent/5053827">here</a>.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/youre_the_backup_pirate_bay_archive_available_for.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/youre_the_backup_pirate_bay_archive_available_for.php</link>
         <guid>http://www.readwriteweb.com/archives/youre_the_backup_pirate_bay_archive_available_for.php</guid>
         <category>P2P</category>
         <pubDate>Sun, 16 Aug 2009 21:45:16 -0800</pubDate>
<author>Dana Oshiro</author>
      </item>
      
      <item>
         <title>P2P Not to Blame for Content Industry Failures Says EU</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/images/p2p_logo.jpg">A new study commissioned by the European Union has finally proven what many have suspected all along: internet users don't want to pay for content. Period. And nothing is going to change their minds. The report finds, in a surprising contradiction to what industry executives have been spouting for ages, consumers' behavior has nothing to do with the peer-to-peer technology (P2P) that has given rise to all-you-can-eat systems for free downloads of copyrighted content. In fact, many people claim that they wouldn't pay for online content <em>even if all other free options were taken away.</em> This finding has dramatic implications for the future of business, and not just in the entertainment industry, either. If people won't pay for content, how will companies survive?</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=16049&amp;cb=16049' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=16049&amp;n=16049' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[

<p>The answer to this question is simple, but the actual solutions are hard. It's clear that new business models are needed when it comes to online content, but what should these new models look like? How should they work? No one really seems to know yet. </p>

<h2>Who Pays, Who Doesn't</h2>

<p><img src="http://www.readwriteweb.com/images/downloading.jpg" align="right">The <a href="http://ec.europa.eu/information_society/eeurope/i2010/index_en.htm">European Commission's Digital Competitiveness Report</a> (<a href="http://ec.europa.eu/information_society/eeurope/i2010/docs/annual_report/2009/sec_2009_1060_vol_1.pdf">PDF</a>) is a comprehensive annual resource which looks at everything from broadband penetration to use of social networks and more. One of the chapters in the latest report, published earlier this month, deals specifically with online entertainment. </p>

<p>In this chapter, the EU study reports on the state of the online entertainment industry, revealing factoids like "less than 5% of Europeans have paid for online content in the last three months." </p>

<p>The most interesting results from the report, though, are not the details about who pays, but about who <em>doesn't</em>. Among the non-payers, factors like lower prices would convince about 30% to pay while things like better quality, wider choice, better availability, and others would convince between 15-20%. Yet one figure stands out: only around<strong> 20% of online users would pay for online content if all the other free options suddenly disappeared</strong>.</p>

<h2>Peer-to-Peer File Sharing Not to Blame, Says EU</h2>

<p><img src="http://www.readwriteweb.com/images/I_love_p2p.jpg" align="left">The impact of this finding didn't escape the notice of the EU researchers, who go on to point out that this seems to mean, contrary to what industry execs say, illegal copying is not to blame:</p>

<p><em>"...the low percentage of individuals that consider the possible lack of freely available online content as a reason for paying, calls into question the argument put forward by representatives of the content industry that European consumers will in the long term suffer from a lack of commercial availability of high quality content if the current model of audiovisual content distribution, based on illegal copying, is not curved."</em></p>

<p>Instead, what seems to be happening is that people pay for their internet connection and then gorge themselves on the abundant free content that's available online. Because there's so much out there which costs nothing at all - from web news to streaming video to software applications - internet users tend to balk at the idea of actually having to pull out their wallets to make a purchase. It's the internet itself that has led us down this path to a place where old monetization models simply no longer apply.</p>

<h2>What's the Answer?</h2>

<p>The report goes on to look at the business models of all sorts of content sites in detail including online news/newspapers, video, movies, music, and online games. While the ways consumers access these different types of content may vary (RSS for reading news, streaming videos, downloading music), the findings are relatively consistent across the board. With only a few exceptions (Apple's iTunes Store, music-based games like Guitar Hero, etc.), many of the current business models are not sustainable.</p>

<p>So what's the answer? There isn't really a good one just yet. Many businesses try "freemium" models which convert power users to paying users. Other sites try sustaining themselves on online ads (which is difficult to do in a down economy). But the best ideas for new business models may very well be the ones that haven't even been thought up yet. The only question is whether or not they'll be discovered in time before more content-producing industries fail.</p>

<p><small><em>Image credits - used freely thanks to the Internet and Creative Commons: downloading, flickr user </em><a href="http://www.flickr.com/photos/87547772@N00/2675714552/"><em>Arenamontanus</em></a><em>; I love P2P, flickr user </em><a href="http://www.flickr.com/photos/69772513@N00/3293029112/"><em>Brocco Lee</em></a><em>; p2p logo, flickr user </em><a href="http://www.flickr.com/photos/80979295@N00/65606264/"><em>jatop</em></a></small></p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/p2p_not_to_blame_for_content_industry_failures_says_eu.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/p2p_not_to_blame_for_content_industry_failures_says_eu.php</link>
         <guid>http://www.readwriteweb.com/archives/p2p_not_to_blame_for_content_industry_failures_says_eu.php</guid>
         <category>Trends</category>
         <pubDate>Thu, 13 Aug 2009 07:32:02 -0800</pubDate>
<author>Sarah Perez</author>
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      <item>
         <title>Pirate Bay Acquired for $7.8 million, Content Providers to Get Paid</title>
		<description><![CDATA[<p><img alt="piratebay_ggf_jun09a.jpg" src="http://www.readwriteweb.com/piratebay_ggf_jun09a.jpg" width="150" height="150">According to their blog and a recent <a href="http://www.marketwatch.com/story/global-gaming-factory-x-acquisitions-of-the-pirate-bay-and-new-file-sharing-technology-p2p-20">BusinessWire release</a>, controversial Swedish bit torrent tracker <a href="http://thepiratebay.org">the Pirate Bay</a>,  is being acquired by Global Gaming Factory X AB for roughly $7.8 million in cash and shares (or $60 million SEK). </p>

<p>On the <a href="http://thepiratebay.org/blog">blog</a>, the group hopes to alleviate concerns by saying:<br />
"If the new owners screw around with the site, nobody will keep using it. That's the biggest insurance one can have that the site will be run in the way that we all want it to. And - you can now not only share files, but shares, with people. Everybody can indeed be the owner of The Pirate Bay now. That's awesome and will take the heat off us."</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=15550&amp;cb=15550' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=15550&amp;n=15550' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>And the heat has certainly been on The Pirate Bay. For the last year, the group has been in and out of <a href="http://www.readwriteweb.com/archives/pirate_bay_found_guilty.php">court battles</a> and has continued to take a strong stance against legal threats regarding copyright violations. </p>

<p>Judging by blog comments, it's obvious that users are extremely concerned. Global Gaming Factory will be taking over operation of the site in August 2009. As part of this acquisition, GGF can now incorporate the KTH Royal Institute of Technology and SICS, Swedish Institute of Computer Science's new data distribution technology - Peerialism. Presumably the service will increase torrent speeds. <br />
<img alt="piratebay_ggf_jun09.jpg" src="http://www.readwriteweb.com/piratebay_ggf_jun09.jpg" width="400" height="259" class="mt-image-none" style="" /><br />
Additionally, says GGF CEO, Hans Pandeya, "We would like to introduce models which entail that content providers and copyright owners get paid for content that is downloaded via the site." </p>

<p>It will be interesting to see if fans will stick with the service and how the company's revenue program will differ from predecessors like <a href="http://www.readwriteweb.com/archives/grooveshark_paying_p2p_users_to_share_music.php">Grooveshark's compensation service for file uploaders</a>. </p>

<p><em>Thanks to <a href="http://crenk.com/">Steven</a> for the tip!</em></p>

<p><strong>UPDATE: </strong> According to <a href="http://torrentfreak.com/the-pirate-bay-closes-its-tracker-removes-torrents-090630/">TorrentFreak</a>, The Pirate Bay will be using a 3rd party tracker and host for torrents. We'll just have to wait and see if this has to do with GGF's move with Peerialism. </p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/pirate_bay_acquired_for_78_million_content_provide.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/pirate_bay_acquired_for_78_million_content_provide.php</link>
         <guid>http://www.readwriteweb.com/archives/pirate_bay_acquired_for_78_million_content_provide.php</guid>
         <category>P2P</category>
         <pubDate>Tue, 30 Jun 2009 04:14:34 -0800</pubDate>
<author>Dana Oshiro</author>
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      <item>
         <title>True P2P File Sharing Via Twitter: FileTwt</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/filetwt.png"/><a href="http://filetwt.com">FileTwt</a> is a new service that enables file transfers using Twitter, from presentations and rich text documents to ebooks and music files.</p>

<p>At the moment, the UI is a bit clunky and the file sizes are capped at 20MB, but the service presents an exciting opportunity nevertheless. Once mobile capabilities are introduced, FileTwt would allow more freedom for the 9-to-5ers among us. And it already allows for mass sharing (either via public streams or multiple-recipient DMs) of files, which is awesome news for self-marketing musicians, who desperately need better online promotional tools.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=15129&amp;cb=15129' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=15129&amp;n=15129' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>At the moment, there are a couple too many clicks and redirects to make the process completely efficient. Sending files from the web interface isn't too complicated, but downloading sent files takes a few steps: The user is taken to the <a href="http://rapidshare.com">RapidShare</a> site, then to a new page for the specific file download. He then must wait 30 seconds (for non account-holders) to begin downloading the file.</p>

<p>Here's an initial test DM:<br />
<img src="http://www.readwriteweb.com/filetwt1.png"/></p>

<p>Here's the FileTwt page for the download:<br />
<img src="http://www.readwriteweb.com/filetwt2.png"/></p>

<p>Redirect! The adventure continues at RapidShare's site:<br />
<img src="http://www.readwriteweb.com/filetwt3.png"/></p>

<p>But RapidShare wants you to consider a paid account for a few seconds:<br />
<img src="http://www.readwriteweb.com/filetwt4.png"/></p>

<p>Finally: The download.<br />
<img src="http://www.readwriteweb.com/filetwt5.png"/></p>

<p>Filetwt is now uploading files only to RapidShare. They plan to add more hosts, namely <a href="http://depositfiles.com">DepositFiles</a>, <a href="http://filefactory.com">FileFactory</a>, and <a href="http://megaupload.com">MegaUpload</a>, in about one week.</p>

<p>The 20MB file size limit has been instated to allow the startup to remain profitable, since any significant volume of traffic will mean more server bandwidth. Premium accounts for larger file shares will be introduced in the event that a significant number of users demonstrate a demand for increased bandwidth usage, according to company representative Ankit Sakhuja.</p>

<p>"We see Filetwt as more of a document sharing tool," he wrote in an email Sunday afternoon. "The private share option was introduced specifically for that purpose."</p>

<p>He noted that site developers are also working on a better user interface, a progress bar for uploads, and a virus scan, among other features.</p>

<p>As with any peer-to-peer file-sharing service, copyright infringement and piracy are immediately raised as primary concerns. The site states, "It is our policy to respond to notices of alleged infringement that comply with the Digital Millennium Copyright Act," no other information is given. Particularly for direct messages, how would FileTwt receive notice of illegally distributed files? Unlike the downloads that occur on larger P2P or torrent-sharing sites, these transactions are primarily going to be one-to-one or one-to-a-select few.</p>

<p>However, <a href="http://yro.slashdot.org/article.pl?sid=07/01/19/2237230">RapidShare has been successfully sued</a> in a German court in 2007 over copyright infringement, specifically for MP3s. Although the <a href="http://www.chillingeffects.org/dmca512/faq.cgi#QID125">DMCA Safe Harbor clause</a> might prevent RapidShare and similar file-hosting companies from prosecution in the U.S., it certainly makes no exception for end users. Ultimately, users are given the standard "enter at your own risk" caveats with little available information on exactly how illegal one-to-one MP3 sharing is or what the consequences (or likelihood of getting caught and being prosecuted) are.</p>

<p>Finally, we've concluded through our own testing of the service that smartphones and other mobile devices do not handle FileTwt well. But of course, FileTwt is working on mobile apps, which Sakhuja promises will be "one-of-a-kind."</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/p2p_file_sharing_via_twitter_filetwt.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/p2p_file_sharing_via_twitter_filetwt.php</link>
         <guid>http://www.readwriteweb.com/archives/p2p_file_sharing_via_twitter_filetwt.php</guid>
         <category>P2P</category>
         <pubDate>Sun, 24 May 2009 14:10:37 -0800</pubDate>
<author>Jolie O&apos;Dell</author>
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         <title>&quot;Once This Hits 4chan, It&apos;s Over:&quot; RIAA/MPAA Privacy/Security Failure</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/baytsplogo.jpg"/>Our good friends over at <a href="http://www.techdirt.com/articles/20090514/0136024879.shtml">TechDirt</a> discovered an interesting anomaly and enormous security hole in <a href="http://baytsp.com">BayTSP</a>'s website today.</p>

<p>BayTSP, a Los Gatos, CA-based company, is best known for putting the cease-and-desist smackdown on peer-to-peer copyright violators. The site serves infringement information forms to offending parties on behalf of the copyright holders. Think of them as the online debt collectors of the BitTorrent universe, with all the information security risk that implies.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=15049&amp;cb=15049' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=15049&amp;n=15049' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>BayTSP's process involved sending suspected copyright violators a URL to a "Web Infringement Response System." These pages were online forms containing fields with infringement notice ID numbers, email addresses, IP addresses, DNS names, and URLs that would identify users by household or even by device.</p>

<p>If the information were secure, this might be fine. However, in some monumental lapse of judgement, the entire site was left open to search spiders and accordingly indexed by Google, allowing anyone with hackerish leanings ample opportunity to create all kinds of mischief.</p>

<p>A Google search for "'infringement information' site:baytsp.com" yields distressing results. Some of the pages have been removed, but you can still have a look at the cached versions:</p>

<p><img src="http://www.readwriteweb.com/bayTSP.jpg"/></p>

<p>Whoops! </p>

<p>Not only have the forms been online for Google and the waiting world to view; the forms could also be completed and submitted online by just about anyone.</p>

<p>More technically savvy tricksters could send infringement notices of their own. "And, on top of that," the TechDirt blogger writes, "some have discovered that BayTSP's site has some scripting vulnerabilities such that you could create a fake complaint and get people to, say, download malware or enter credit card data."</p>

<p>Although this recent debacle is simply one more PR disaster for the media industries themselves, my first thoughts were echoed by TechDirt commenter Mechwarrior: "Once this hits 4chan, it's over."</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/once_this_hits_4chan_its_over_riaampaa_privacysecu.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/once_this_hits_4chan_its_over_riaampaa_privacysecu.php</link>
         <guid>http://www.readwriteweb.com/archives/once_this_hits_4chan_its_over_riaampaa_privacysecu.php</guid>
         <category>P2P</category>
         <pubDate>Thu, 14 May 2009 20:58:09 -0800</pubDate>
<author>Jolie O&apos;Dell</author>
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      <item>
         <title>Pirate Bay Found Guilty: Jail Time for Founders</title>
		<description><![CDATA[<p><img alt="pirate_bay_logo_apr09.png" src="http://www.readwriteweb.com/images/pirate_bay_logo_apr09.png"  />Today, a court in Sweden found four members of the <a href="http://thepiratebay.org/top/all">Pirate Bay</a> <a href="http://torrentfreak.com/the-pirate-bay-trial-the-verdict-090417/">guilty</a> of breaking Swedish copyright laws and sentenced them to a year in prison and a $3.6 million fine - a third of what the prosecution had asked for. The Pirate Bay and its lawyers will, of course, appeal the verdict, and the site will continue to function normally during the appeals procedures.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=14687&amp;cb=14687' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=14687&amp;n=14687' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>While the Pirate Bay is quite infamous for its <a href="http://thepiratebay.org/legal">defiant answers to legal threats</a>, the Pirate Bay team has been unusually quiet about the ruling (besides calling it a 'crazy verdict' on its site). You can, however, find an <a href="http://thepiratebay.org/special/2009epicwinanyhow.php">improvised interview/'press conference'</a> with Peter Sunde, one of the co-founders of the Pirate Bay, on the service's site. In the interview, Sunde compares his site to Google, as the Pirate Bay has always argued that it only offers the ability to find torrents, but doesn't host any illegal information itself. The Swedish court, however, argued that the site's purpose was solely to disseminate copyrighted material (an argument that isn't hard to make when you look at the <a href="http://thepiratebay.org/top/all">top 100 shared torrents</a> on the site right now).</p>

<p><img alt="pirate_bay_small.png" align="right" src="http://www.readwriteweb.com/images/pirate_bay_small.png"  />The entertainment industry, as Mike Masnick <a href="http://techdirt.com/articles/20090417/0129274535.shtml">points out on Techdirt</a>, will celebrate this as a major victory in the fight against piracy, but in reality, shutting down the Pirate Bay will do little to deter filesharers and won't help the entertainment industry regain any lost market share or find a new business model.</p>

<p>It is also important to note that even though the Pirate Bay may be the most visible torrent-sharing site right now, others like <a href="http://www.mininova.org/">Mininova</a> host almost as many torrents.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/pirate_bay_found_guilty.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/pirate_bay_found_guilty.php</link>
         <guid>http://www.readwriteweb.com/archives/pirate_bay_found_guilty.php</guid>
         <category>News</category>
         <pubDate>Fri, 17 Apr 2009 09:50:40 -0800</pubDate>
<author>Frederic Lardinois</author>
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         <title>Pirates Rejoice: RIAA Drops Lawsuits, Makes Deal with ISPs</title>
		<description><![CDATA[<p><img alt="pirate_bay_logo_dec08.png" src="http://www.readwriteweb.com/images/pirate_bay_logo_dec08.png"  />According to a report in the <a href="http://online.wsj.com/article/SB122966038836021137.html">Wall Street Journal</a> this morning, the Recording Industry Association of America (RIAA) has finally realized the folly of its anti-piracy strategy and decided to abandon its mass lawsuits against those who share files over P2P networks. This strategy will now be replaces by a three-strikes rule, where ISPs will be notified of infringements by the RIAA. A number of ISPs have agreed to "reduce the service" of these file sharers if they continue to distribute files after receiving a first warning. After a third or fourth warning, the Internet service might be cut off completely. It is not clear which specific ISPs have entered into this arrangement with the RIAA.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=13085&amp;cb=13085' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=13085&amp;n=13085' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>One good aspect of this deal is that the ISPs will not have to report the identity of the alleged copyright infringers to the RIAA. This doesn't mean that the RIAA is planning to completely stop its lawsuits, however. According a <a href="http://news.cnet.com/8301-1023_3-10126914-93.html">report by CNET</a>, the RIAA will still sue those who download "5,000 or 6,000 songs a month" (of course, it is important to point out that nobody has ever been sued for downloading files, only for sharing them).</p>

<p>This arrangement was brokered by New York State Attorney General <a href="http://www.oag.state.ny.us/">Andrew Cuomo</a> and, at its core, resembles the RIAA's deal with a number of colleges.</p>

<h2>It's Not that Easy</h2>

<p>We are happy to see the flood of lawsuits against file sharers come to an end, but we also think that there are some problems with this plan, which, of course, is mostly geared towards allowing the RIAA to save on legal fees while being able to reach far more people by simply sending an email to an ISP.</p>

<p>More importantly, however, we <a href="http://news.cnet.com/8301-1023_3-10126914-93.html">agree</a> with Cindy Cohn of the Electronic Frontier Foundation, who argues that this will mean that people won't be able to access the Internet "based on allegations of breaking a law that have not been evaluated in a court of law."</p>

<p>It is still a bit hard to flully evaluate this deal without knowing the exact details and which ISPs actually agreed to this, but, as most people could have told them a long time ago, the RIAA has clearly decided that its current approach wasn't working, as overall music sales have continued to decline, while file sharing has only <a href="http://www.npd.com/press/releases/press_081218.html">increased</a>. </p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/riaa_drops_lawsuits_-_makes_de.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/riaa_drops_lawsuits_-_makes_de.php</link>
         <guid>http://www.readwriteweb.com/archives/riaa_drops_lawsuits_-_makes_de.php</guid>
         <category>News</category>
         <pubDate>Fri, 19 Dec 2008 08:56:25 -0800</pubDate>
<author>Frederic Lardinois</author>
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      <item>
         <title>Old Dog, New Tricks: LimeWire Adds Social Features</title>
		<description><![CDATA[<p><img alt="LimeWire" src="http://www.readwriteweb.com/imgLimeWire.jpg" width="150" height="47" /><a href="http://www.limewire.com/">LimeWire</a> - an eight-year old P2P service that manages to survive despite the best efforts of the RIAA - isn't resting on its laurels. In fact, despite the <a href="http://arstechnica.com/news.ars/post/20080929-eff-to-court-tread-carefully-when-ruling-on-limewire.html">turmoil in which they find themselves embroiled</a>, the company continues to make efforts to improve the service. </p>

<p>In March of this year, they <a href="http://www.readwriteweb.com/archives/limewire_opens_music_store.php">launched an iTunes-esque music store</a>. Now, <a href="http://latimesblogs.latimes.com/technology/2008/11/limewire-50-new.html">according to the LA Times</a>, LimeWire plans to add more social features to its service. Better late than never.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=12459&amp;cb=12459' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=12459&amp;n=12459' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>So what will these new "social features" entail? </p>

<blockquote>"Users will be able to create their own private file-sharing networks with friends and/or family members, with greater control over what gets shared with whom. In a recent interview, Kevin J. Bradshaw, Lime's chief operating officer, described it as the ability to create a 'personal publishing platform' that delivers photos to family members or homework assignments to students." </blockquote>

<p>Clearly, the social features are less about being social and more about being anti-social. It doesn't take a huge intuitive leap to realize that this new feature set also offers the ability for users to step out of the larger sharing community  and form trusted sharing networks with other users. </p>

<p>The question is: will these smaller networks truly protect users who are sharing the types of copyrighted content that draws the ire of the RIAA? Or will the desire to get the latest and greatest music and videos continue to expose these smaller networks to the same problems that have plagued the larger community?</p>

<p>Other P2P services have tried a variety of ways to avoid litigation. So far, at least as far as the "-sters" go - Napster, Grokster, and Aimster - none has met with a great deal of success. </p>

<p>With current economic conditions causing even the most successful companies to reduce expenditures, can LimeWire continue to fend off the legal eagles and make a success of its service? We'll just have to wait and see.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/old_dog_new_tricks_limewire_ad.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/old_dog_new_tricks_limewire_ad.php</link>
         <guid>http://www.readwriteweb.com/archives/old_dog_new_tricks_limewire_ad.php</guid>
         <category>P2P</category>
         <pubDate>Fri, 07 Nov 2008 22:04:35 -0800</pubDate>
<author>Rick Turoczy</author>
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      <item>
         <title>P2P Downloading Comes to the iPhone with MewSeek</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/images/iphone.png" width="146" height="149" /> The iPhone is one of the few phones that can offer its owners a lot of flexibility and features. With the App Store, iPhone owners have numerous applications at their disposal to get just about any job done. However, developers that can't get their apps into the App Store usually release their apps to those that have jailbroken their iPhones through repositories available via Cydia and Installer. Thanks to Cydia, another breed of iPhone apps are about to hit the scene. One in particular could change the way some consumers use their iPhones today.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=12287&amp;cb=12287' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=12287&amp;n=12287' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<h2>MewSeek Now Available Via Cydia</h2>

<p>Formerly known as iSlsk, MewSeek is a native P2P Soulseek client for the iPhone. If you wish you could download free songs legally to your iPhone, then this is just the app you need. MewSeek works over EDGE, Wi-Fi, and a 3G connection. Since being released in the past few hours, this app has already seen over 3000 downloads. According to the <a href="http://www.errrick.com.ar/?p=54">developer's site</a>,</p>

<blockquote>"MewSeek is only was released only for experimental and testing purposes. I admit it is not quite stable yet and I also had to disable a few features temporarily until I find better ways to implement them (e.g. the "Downloads" screen, the ability to prevent Wi-Fi from disconnecting when locking the device, and a few others). However, the core and basic features are working as seen in iSlsk."</blockquote>

<p>Basically, it's still a little buggy. To get started you'll need to set up a username and password first. Once that's done, click the connect button and you'll be good to go. MewSeek found just about every song we could think to search for, legal and otherwise. We advise you to use it at your own risk and MewSeek clearly states not to use the app to download songs that you do not have legal rights to.</p>

<p><img src="http://farm4.static.flickr.com/3237/2972528851_240470cd46_o.png" width="320" height="480" /></p>

<h2>Could MewSeek Be Worth The Effort?</h2>

<p>To listen to anything that you download you'll have to also download <a href="http://www.pwnplayer.com/">PwnPlayer</a> from Cydia. PwnPlayer is a unique alternative to the native iPod player on the iPhone and worth checking out even if you won't use MewSeek. Just remember that these apps are for <a href="http://www.readwriteweb.com/archives/top_10_apps_worth_jailbreaking_your_iphone_to_get.php">jailbroken iPhones only</a>.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/p2p_downloading_comes_to_the_i.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/p2p_downloading_comes_to_the_i.php</link>
         <guid>http://www.readwriteweb.com/archives/p2p_downloading_comes_to_the_i.php</guid>
         <category>Products</category>
         <pubDate>Sat, 25 Oct 2008 18:38:37 -0800</pubDate>
<author>Corvida</author>
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      <item>
         <title>University Program Director Asks Readers to Pirate His eBook</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/images/mininova.jpg" width="150" height="26" /> The increasing usage of BitTorrent services has been a living nightmare for big industry publishers. The RIAA is one of the most <a href="http://www.readwriteweb.com/archives/fcc_says_bittorrent_throttling_illegal.php">notable opponents</a> of BitTorrent sites due to most users using the service to pirate music <a href="http://www.readwriteweb.com/archives/westream_streaming_torrents.php">among other things</a>. Some of these opponents fail to see the upside to using BitTorrent technology as a great marketing tool. However, a Program Director at the University of Seattle has chosen to use BitTorrent to generate buzz and spread his latest eBook to the masses.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=12207&amp;cb=12207' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=12207&amp;n=12207' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<h2>Pirate My Book Please</h2>

<p>In an extensive <a href="http://torrentfreak.com/my-book-please-081017/">guest post</a> on TorrentFreak, a well known BitTorrent blog, <a href="http://it.toolbox.com/blogs/managing-infosec/sweetpirate-my-book-please-27753">Dan Morrill</a> told his experience with offering his latest eBook, '<em>Selling Books On Amazon, Tips and Secrets</em>' on popular BitTorrent tracker <a href="http://mininova.org">Mininova</a>. Dan explains that his initial reason for releasing his eBook using BitTorrent was not for marketing purposes, but  "to control the release and gather good stats on the process." We don't think he could've picked a better service. Within the first 24 hours, Morrill's eBook had been downloaded close to 700 times. </p>

<p>Based on the stats he received from Mininova, Morrill was also able to pinpoint the countries in which the eBook was being downloaded the most. Africa ranked high on the list, which is understandable because of the relatively large amount of e-commerce businesses that are set-up in Africa. Morrill was surprised to see India contributing to 5.2% of the overall downloads.</p>

<h2>Operation BitTorrent a Success</h2>

<p>Morrill rated his overall experience as highly satisfying and recommends using BitTorrent as a great content distribution channel for those that don't mind. The expansion of the BitTorrent network will only increase in the next few years. In doing so, we think this may be a tool that publishers will eventually start taking a lot more seriously than they do now. It's undeniable that BitTorrent can prove to be an effective marketing tool for a cheap price when used correctly. <a href="http://www.readwriteweb.com/archives/nine_inch_nails_releases_album_on_bittorrent.php">Nine Inch Nails concluded the same</a> in March of this year when they uploaded part 1 of their 4 part album <a href="http://ghosts.nin.com/">Ghosts I-IV</a> to numerous BitTorrent sites. It became the #1 most downloaded album on <a href="http://thepiratebay.org">The Pirate Bay</a>, which helped to increase their sales tremendously for the rest of the album. </p>

<p>We can only wonder when others will catch on to the effectiveness of using BitTorrent sites to market and distribute content. You can download Dan Morrill's eBook '<em>Selling Books On Amazon, Tips and Secrets</em>' <a href="http://www.mininova.org/tor/1913587">here</a>.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/university_program_director_asks_readers_to_pirate_ebook.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/university_program_director_asks_readers_to_pirate_ebook.php</link>
         <guid>http://www.readwriteweb.com/archives/university_program_director_asks_readers_to_pirate_ebook.php</guid>
         <category>P2P</category>
         <pubDate>Sat, 18 Oct 2008 11:33:37 -0800</pubDate>
<author>Corvida</author>
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         <title>DRM Helps Spore Make History as The Most Pirated Game Ever</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/images/sporelogo.png" width=150" height="36" /> <a href="http://www.spore.com/">Spore</a>, a Sim-like game about the evolution of creatures, was recently released as one of the most anticipated games of the year. Our <a href="http://www.readwriteweb.com/archives/sporecreator_launches_make_you.php">initial impressions were high</a> with the release of SporeCreator. However, Spore itself <a href="http://www.readwriteweb.com/archives/spore_destined_to_be_a_complet.php">failed to meet our expectations</a>. In the end, we found the game to be too simple for our tastes. </p>

<p><font style="float: right; margin-left: 10px;"><script type="text/javascript">digg_url = 'http://digg.com/gaming_news/DRM_Helps_Spore_Make_History_As_the_Most_Pirated_Game_Ever';digg_bgcolor = '#ffffff';digg_skin = 'normal';</script><script src="http://digg.com/tools/diggthis.js" type="text/javascript"></script></font>A major problem that plagued the release of Spore was the inclusion of a DRM system. This has caused multiple reviews of Spore to be disappointing for Electronic Arts (EA), the developing and publishing company of Spore. If <a href="http://ea.com/">EA </a>hoped the problem would go away, it hasn't. Fans and "pirates" have taken things one step further to make Spore one of the most pirated games ever.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=7250&amp;cb=7250' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=7250&amp;n=7250' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<h2>We Told You So</h2>

<p>The DRM system included in Spore has caused an outrage in the gaming community. <a href="http://www.readwriteweb.com/archives/spore_destined_to_be_a_complet.php">We stated in our review</a> of the game that the DRM system would have to go if Spore wanted to succeed. Apparently, consumers of the game seem to feel the same way. As of today, Spore has been downloaded over 500,000 times on various bittorrent sites and doesn't look to be slowing down. The first 300,000 downloads of Spore happened after just one day of the game being released. These pirated versions of Spore remove the DRM system that users encounter when installing the game. While it's not uncommon for popular games to hit those type of numbers on P2P sites, it's unusual for it to happen so quickly. Currently, the game has been the <a href="http://thepiratebay.org/top/all">most popular download</a> all week on The Pirate Bay, one of the most popular and controversial bittorrent sites around.</p>

<h2>DRM is Not the Answer</h2>

<p>The Sims 2 currently holds the record for the most pirated game. Pirates and disappointed fans are looking to change that. <a href="http://torrentfreak.com/spore-most-pirated-game-ever-thanks-to-drm-080913/">According to the TorrentFreak blog</a>,<br />
<blockquote><em>[Spore's] download rate exceeds that of any other pirated game in history, and in a week or two from now it will be the most pirated game ever on BitTorrent.</em></blockquote></p>

<p>Spore is still one of the <a href="http://www.amazon.com/review/product/B000FKBCX4/ref=dp_db_cm_cr_acr_txt?_encoding=UTF8&showViewpoints=1">worst rated games on Amazon</a>. Since its release it has been given a rating of only 1 star by more than 50% of its reviewers. The majority of these ratings address problems with the DRM system. DRM is not the answer and continues to provoke "pirates" to release what publishers should have given to customers from the beginning.</p>

<p>There's no doubt that Spore would've been pirated regardless of the DRM system. However, users of P2P networks are now encouraging others to pirate the game in order to teach EA a lesson. A commenter on the Pirate Bay known as "deathkitten" stated,<br />
<blockquote><em>"You have the power to make this the most pirated game ever, to give corporate bastards a virtual punch in the face."</em></blockquote>Unfortunately for EA, this is exactly what they're doing. We hope that EA will learn from this experience and the feedback of their customers.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/drm_is_helping_spore_make_history_as_the_most_pirated_game_ever.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/drm_is_helping_spore_make_history_as_the_most_pirated_game_ever.php</link>
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         <category>P2P</category>
         <pubDate>Sat, 13 Sep 2008 10:41:25 -0800</pubDate>
<author>Corvida</author>
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         <title>Colleges Tell the RIAA They Have Better Things to Do</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/images/musicequalizer.jpg" width="150" height="113" />With blazing fast speeds, college campuses are often used by students to download all the music they'd like. For the past few years the RIAA has been lurking around college campus intranets and using college IT and Administrators to choose their next unsuspecting pool of college victims. It seems that may be about to change and college students nationwide may now be able to breathe a little easier as their universities fight back.</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=7129&amp;cb=7129' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=7129&amp;n=7129' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<h2>We're Not Necessarily On Your Side</h2>

<p>Due to the transparency of college networks, students are an easy target for the RIAA's resistant efforts. However, don't get it twisted. Colleges are not about to start defending the students that actually violate copyright laws. For not only are these students violating the laws of the music industry, but also those of the college. With that being said, <a href="http://www.eschoolnews.com/news/top-news/?i=55049;_hbguid=6a5a7c34-adf2-44de-8d8f-50bee4456b15&d=top-news">colleges are fighting back</a> because they feel that the resources and time spent on chasing these students is cutting into better things that faculty members could be doing. </p>

<h2>The Costs and Efforts of the Hunt</h2>

<p>So what exactly does it cost colleges to hunt down these students? With the increasing number of subpoenas and "cease-and-desist" letters coming from the RIAA, it's become a full-time job for college administration to keep up with students across their network, especially if the campus is huge. This has resulted in some colleges having to hire more full-time employees to monitor the networks and make sure the correct correspondents are actually violating the law and receive their notices. Talk about a time-consuming job! Not only that, colleges have also had to install more software to help track and monitor illegal network activities, which results in yet another software that IT employees have to get a handle on.</p>

<h2>Just Not Worth All the Effort</h2>

<p>In the end, it's understandable for some colleges to simply stop helping out the RIAA. Their efforts are costing them a ton of money and time. Instead, colleges are opting to focus their efforts towards their school's mission statements and to the academic well-being of their students. Colleges could spend more time better educating their students on the most current software, upgrading their own systems to reflect these teachings, and overall helping their students in a variety of other ways. We're sure students will be happy to hear this, but we'd like to warn college students once again that campus efforts to stop piracy will not stop completely. </p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/colleges_tell_the_riaa_they_have_better_things_to_do.php#comments-open">Discuss</a></strong>]]>

</description>
         <link>http://www.readwriteweb.com/archives/colleges_tell_the_riaa_they_have_better_things_to_do.php</link>
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         <category>P2P</category>
         <pubDate>Sat, 30 Aug 2008 18:28:30 -0800</pubDate>
<author>Corvida</author>
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      <item>
         <title>Cloud Failures Are Serious - Time to Revisit P2P?</title>
		<description><![CDATA[<p><img src="http://www.readwriteweb.com/images/sky.jpg" />Google had a bad week in cloud computing, with <a href="http://www.readwriteweb.com/archives/gmail_long_downtime.php">serious downtime</a> in Gmail, Blogger and Spreadsheet. Back in July it was Amazon that was embarrassed with their <a href="http://www.readwriteweb.com/archives/more_amazon_s3_downtime.php">S3 outage</a>. If you measure on total downtime, <a href="http://www.readwriteweb.com/archives/reaching_for_the_sky_through_compute_clouds.php">cloud computing still looks good</a> compared to traditional hosting or in-house data centers. But that glosses over the psychological and market confidence issues, when a problem hits everybody at the same time. In contrast, when was the last time you heard about a massive Skype outage? Maybe it is time to look more seriously at P2P?</p>]]>
<![CDATA[<p align="right"><em>Sponsor</em><br /><a href='http://d1.openx.org/ck.php?n=7005&amp;cb=7005' target='_blank'><img src='http://d1.openx.org/avw.php?zoneid=11205&amp;cb=7005&amp;n=7005' border='0' alt='' align="right" /></a></p>]]>

<![CDATA[<p>Well, actually about one year ago <a href="http://heartbeat.skype.com/2007/08/the_latest_on_the_skype_signon.html">Skype did have a problem</a>. But it was minor in comparison in terms of impact compared to the Google and Amazon outages. Skype claims over 9m people online right now, so this is major validation for P2P scalability and reliability.</p>

<h2>P2P Innovation in Startups</h2>

<p>This week we also saw the launch of <a href="http://www.wua.la/">Wuala</a>, a P2P Cloud Storage solution (<a href="http://www.readwriteweb.com/archives/wuala_launches_p2p_cloud_stora.php">our review here</a>).</p>

<p>Earlier, we reviewed a P2P approach to search (<a href="http://www.readwriteweb.com/archives/faroo_could_p2p_search_change_the_game.php">Faroo</a>) and a P2P approach to video sharing (<a href="http://www.readwriteweb.com/archives/metaaso.php">Metaaso</a>). </p>

<p>With the exception of Skype, these are all tiny little start-ups. Interestingly, they have all originated outside America:</p>

<p>Skype - telephony - Estonia<br />
Wuala - storage - Switzerland<br />
Faroo - search - Germany<br />
Metaaso - video - India.</p>

<p>This geographic origin may not be coincidental.</p>

<p>You need $ gazillions to be a Cloud Computing Platform. Those server farms cost a lot. Skimping, or misjudging demand, leads to outages, slow response and other confidence-killers. This is a game for the big boys - Google, Microsoft, Yahoo, Amazon, AT&T, Sun. These are all American firms, with access to plenty of capital. Disruptive innovation usually comes from start-ups that are starved for capital. You replace capital with technical innovation. That was true for Google, Microsoft, Yahoo, Amazon, AT&T, Sun as well when they started.</p>

<p>That is why I have <a href="http://www.readwriteweb.com/archives/p2p_networks_search.php">believed for some time</a> that P2P is the next big disruptive technology at the infrastructure level. </p>

<h2>P2P and Bigcos</h2>

<p>Disruptive technology sometimes needs support from big companies as well. Fortunately for P2P, 3 very big companies would benefit greatly from more use of P2P as infrastructure - Microsoft, Apple and Intel.  It's a great way to mop up those underutilized desktop CPU cycles. And attack the cloud computing incumbents.</p>

<p>Historically, P2P start-ups have tended to focus on music sharing and have been hurt by legal issues, but they have been fine technically. Skype makes P2P respectable and proves that scalability does not have to be an issue. Skype is taking on one the biggest and most entrenched industries in the world and millions of people increasingly rely on Skype as a mission critical alternative to landlines or cellphones. </p>

<h2>P2P: Next Big Thing for Infrastructure</h2>

<p>P2P infrastructure could play very well behind the enterprise firewall. It reduces CIO security fears about too many cloud based apps outside the firewall. This is important for P2P start-ups. They would need a lot of capital to go to market entirely with a consumer/SOHO offering. If they can get enterprise adoption at the same time, then they can accelerate cash flow and reduce need for funding.</p>

<p>Watch the P2P space. It's the next big wave of innovation at the infrastructure level.</p>]]>
<![CDATA[<strong><a href="http://www.readwriteweb.com/archives/google_failures_serious_time_t.php#comments-open">Discuss</a></strong>]]>

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         <guid>http://www.readwriteweb.com/archives/google_failures_serious_time_t.php</guid>
         <category>Compute Services</category>
         <pubDate>Thu, 14 Aug 2008 21:10:51 -0800</pubDate>
<author>Bernard Lunn</author>
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         <title>Wuala Launches P2P Cloud Storage Solution</title>
		<description><![CDATA[<p><img alt="wuala_logo.jpg" src="http://www.readwriteweb.com/images/wuala_logo.jpg"  /><a href="http://www.wua.la">Wuala</a> puts a new twist on cloud storage. While typical cloud storage services move your data onto servers managed by the provider, Wuala also uses disk space on other members' computers. Files are encrypted on the user's own machine and the chopped up into little pieces and uploaded to Wuala's servers, as well as numerous other users' computers (Wuala calls this 'social grid storage') to provide a redundant storage solution. Wuala's local client is written in Java and runs on OSX, Windows, and Linux. </p>]]>
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<![CDATA[<h2>Share It</h2>

<p>While Wuala will happily sell you additional storage space (from $25 a year for 10GB to $1000 for 1TB), you can also trade your own local disk space for cloud storage space. If you share 5GB of space on your local drive, you will get an additional 5GB of online storage. Given how cheap hard disks have become, this seems like a fair trade-off. Users who share their local hard disk space can also turn off advertising on Wuala. </p>

<p>Wuala's client basically looks like a local folder and you can decide if you want to share any of your files stored on Wuala with either your friends or a group of users. </p>

<p><img alt="wuala_sshot.jpg" src="http://www.readwriteweb.com/images/wuala_sshot.jpg"  /></p>

<h2>Encryption: The Good and the Bad</h2>

<p>Even with the strong encryption Wuala uses, though, the fact that some information is going to be stored on machines outside of even Wuala's control is not going to sit well with a lot of people. While most private users can probably live with these risks (which are inherent in any cloud storage solution), businesses will probably stay very far away from Wuala.</p>

<p>There is also the question of how people will use Wuala - after all, the service provides almost unlimited and strongly encrypted storage. As Wuala has little control over what is shared on the network, Wuala might turn out to be a haven for rather unsavory activities. But then, the same can probably be said for most other cloud storage services as well.</p>

<h2>Where's the Money?</h2>
Wuala expects to monetize its service through advertising and in the German and Swiss market, where Wuala is based, they have also partnered with a photo printing service that will allow Wuala users to order prints of shared photos right from within Wuala. Besides this, Wuala is also selling storage space beyond the 1GB that every user who doesn't share disk space gets by default.

<p>The cloud storage market is highly competitive, but so far, no clear front-runner has emerged. Wuala's competitors include <a href="http://box.net">Box.net</a>, <a href="http://dropbox.com">Dropbox</a>, <a href="http://mozy.com/home">Mozy</a>, as well as Apple's Mobile Me and Microsoft's various online storage services, including SkyDrive and Mesh. There are also various software solutions to make backing up to Amazon's S3 more consumer friendly. All of these have different business models and feature sets, but Wuala's simplicity and P2P sharing approach will make it very competitive.</p>]]>
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         <category>Products</category>
         <pubDate>Thu, 14 Aug 2008 02:00:01 -0800</pubDate>
<author>Frederic Lardinois</author>
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