ReadWriteWeb

Second Life Goes Behind The Firewall

Written by Alex Williams / November 4, 2009 5:18 PM / 6 Comments

Thumbnail image for secondlifebusiness.jpgSecond Life is introducing a behind the firewall service for enterprise customers, another sign that the very definition of collaboration is changing as more companies seek ways to do their work in virtual environments.

In addition, Second Life will unveil a marketplace in the first quarter of 2010 where people may purchase templates and other 3D environments for their Second Life Enterprise world.

We hear so much about how "people," are at the center of a world where social technologies have an increasingly important role. The reality is that the very definitions of time and place are changing in the enterprise and what it means to be present as a person is becoming increasingly abstract. We see this with the advent of augmented reality, which provides ways to layer our physical world with digital markers. In a 3D world, the applications for business allow for an "always on," world where people may have meetings, go sailing in a virtual sea and use 3D objects for training and other purposes.

The Second Life Enterprise environment provides users an added layer of security and the ability to scale an avatar community. Servers are installed in a company's data center, providing the 3D experience. The service can support up to 800 concurrent avatars. Second Life is made up of regions. Second Life Enterprise has the capacity for eight regions that also run concurrently.

Ampitheatre 8.jpg

The security component is a must for most large enterprises. Second Life Enterprise provides LDAP integration for creating and authenticating accounts.

According to Second Life, the marketplace will include collaboration tools and features that fit in a 3D world. This may include environments for meetings, events and training. Users may purchase business avatars and business oriented environments.

Second Life Enterprise will eventually provide the capability to integrate collaborative applications, meaning if a company wanted to integrate Sharepoint they could do so.

The Second Life platform compares to a service like Proton Media. Proton Media has a number of integrations already in place, including its fit with Sharepoint.


Comments

Subscribe to comments for this post OR Subscribe to comments for all ReadWriteEnterprise posts

  1. Security matter is the important factor for online.

    Hope this new future can be good and strong enough to hold all the 'bad' thing!

    Posted by: CCG | November 4, 2009 5:53 PM



  2. The web prefers enablers to disablers.Taking it behind the firewalls is the natural next step for a technology applied to cultures where walled gardens, elites and hierarchies are a means of prospering. It isn't a world as you know it ending, Prok; it is worlds you aren't a part of beginning.

    Posted by: gifts for men | November 4, 2009 6:43 PM



  3. they should make some wimax googles with second life,
    i would walk on the tread mill all day. with them..

    also why not a digital copy of our current world,, like google maps, maybe google should do this, ??

     Posted by: frvf Author Profile Page | November 4, 2009 7:41 PM



  4. Seriously?

    Posted by: Ron | November 4, 2009 9:39 PM



  5. There are a lot of exciting developments in enterprise collaboration. Glad to see Second life is aspiring to make a difference. From http://it.toolbox.com/blogs/future-of-work/virtual-worlds-behind-the-firewall-31581 you can see that they have had these aspirations for quite some time.

    Posted by: Avery Otto | November 10, 2009 12:52 PM



  6. I shall now, in perfectly good text, add a couple of thoughts.

    Posted by: Fake rolex | November 17, 2009 6:48 PM



Leave a comment

Optional: Sign in with Connect Facebook   Sign in with Twitter Twitter   Sign in with OpenID OpenID  |  
RWW SPONSORS