ReadWriteStart

The Future of Comics: Piecemeal or Cross-Platform?

Written by Dana Oshiro / November 2, 2009 5:15 PM / 6 Comments

This post is part of our ReadWriteStart channel, which is dedicated to profiling startups and entrepreneurs. The channel is sponsored by Microsoft BizSpark. To sign up for BizSpark, click here.

marvel_comics_oct09.jpgBefore anime torrents, World of Warcraft and even before the internet itself, fantasy seeking geeks were fortunate enough to pour over the genius and inspiration of writers and artists like Stan Lee and Jack Kirby. With the exception of Ben Affleck's lackluster display in Daredevil, almost every classic Marvel title has produced an equally epic blockbuster movie hit. The Fantastic Four, Iron Man, Wolverine and The Punisher are as thrilling to audiences now as they were in their comic book form. And this past weekend, Marvel announced plans to offer its products via a number of iPhone applications.

The Comixology, Panelfly and iVerse apps are all boasting the release of Marvel titles to US iPhone users. Select issues from Iron Man, X-Men and the Amazing Spider-Man series' are available for between 99 cents and $1.99 per issue.

ironman_marvel_oct09.jpgWhile these services are likely to get their fair share of individual downloads, comic book service Take Comics is attempting a slightly different approach to delivery. Recently launched to a roomful of entrepreneurs and investors at TechStars' Silicon Valley demo day, Take Comics offers a frictionless comic distribution platform for publishers. Rather than selling titles piecemeal, larger publishers like Marvel and indie publishers like Last Gasp can offer titles across platforms. The company aims to create an iTunes-like experience specific to comics. But there's a catch - after purchasing users can view their favorite titles on the device of their choosing. The service renders comics on a panel-by-panel basis for easy perusal on mobile devices. As for up-selling, users receive publisher alerts on new issues and recommendations to complete their collections.

While comic publishers stand to earn more on a short term basis through individual downloads, it will be interesting to see if they opt for long term loyalty via the more user-friendly cross-device route.

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Comments

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  1. Its an informative post. I really liked it. Keep it up.

    Posted by: True Religion jeans | November 2, 2009 5:27 PM



  2. Interesting content it realy help me.

    Posted by: Jordan 6 Rings | November 2, 2009 5:28 PM



  3. goodjob

    Posted by: irene | November 2, 2009 5:45 PM



  4. Digital comics are definitely the trend of the near future. I think that publishers should be quick to take full advantage of the new medium and attract new readers.
    Steve Eberhardt

     Posted by: Steve Eberhardt Author Profile Page | November 2, 2009 5:47 PM



  5. A webcomic I just got turned onto is MSPaint Adventures. It's run somewhat like one of those old text-only computer games, with readers putting in suggestions about what the characters should do next.
    .
    Despite the name, the comic includes quite a bit of animated sequences.
    .
    Plus it makes me laugh, which is what I usually look for.


    Posted by: nintendo ds spiele | November 2, 2009 8:38 PM



  6. I'm not sure what I really think about this one. Agreeing that all is moving toward digital comics, my gut tells me that many will still want a tangible copy. Wonder what the survey says.

    Posted by: Lawrence @ CRB | November 8, 2009 1:25 AM



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