applications - ReadWriteWeb http://www.readwriteweb.com/feeds/search/applications en Copyright 2012 Richard MacManus readwriteweb@gmail.com Tue, 14 Feb 2012 18:04:00 -0800 http://www.sixapart.com/movabletype/?v=4.35-en http://blogs.law.harvard.edu/tech/rss Trend Spotting is in Our Blood Richard MacManus, Founder and Editor, is a sought after technology thought leader and trend spotter. He is committed to quality, thoughtful reporting and analysis of technology trends and applications. As a result, ReadWriteWeb has been on the forefront of technology trends and applications since 2003.

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Thu, 25 Mar 2010 14:06:42 -0800 Jared Smith
Android App Growth on the Rise: 9000+ New Apps in March Alone According to recent statistics from AndroidLib.com, the Android Marketplace saw 9,331 new mobile applications added to its app store during the month of March, 2010. This number is even more phenomenal when you look at the Android Marketplace's historical growth. In December of last year, for example, there were 3,807 new applications added to the Android app store. By January, 4,458 more were added. In February, 5,532 arrived. And now, 9,331. If this trend continues, we could possibly see a month this year where the number of new applications tops 5 digits. And with numbers like this, Android could soon give Apple a run for its money.

]]> Since the launch of the Google Android Market in October 2008, the developer ecosystem surrounding the OS has seen rapid growth. One week after the Market's launch, there were just 167 applications available for download. That may seem like a lot, but when you positioned it against Apple's App Store - now with over 160,000 applications - it was clear that Android had a long climb ahead.

But climb it did. By September 2009, the Android Market passed 10,000 applications. By February of this year, Android Market share doubled again, positioning the Google Mobile OS to overtake Palm and the Market size grew again to include 19,897 applications. Today, the number of Android applications has reached 27,243 and there's no sign of its growth slowing down.

Although Apple still has far more mobile applications available for download, relative to the number of apps housed, Android is actually one of the fastest-growing mobile application stores on the market today. According to mobile analytics company Distimo, Android hasn't quite reached 30,000 yet, but in a statement last month from a Google representative, the company claimed there were "approximately 30,000 free and paid apps." Maybe they were just rounding up?

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http://www.readwriteweb.com/archives/android_app_growth_on_the_rise_9000_new_apps_in_march_2010.php http://www.readwriteweb.com/archives/android_app_growth_on_the_rise_9000_new_apps_in_march_2010.php Google Tue, 06 Apr 2010 07:21:43 -0800 Sarah Perez
Would You Pay $200 for an Android App? Android Market Preps Priced Applications Android Market BagThe Android Market was designed to be the one-stop shop for all G-1 users to download applications for their mobile handsets. As such, it had a great deal in common with the Apple iTunes App Store - save for one specific feature: the ability for developers to charge for their apps. Now, even that feature will be common between the two application stores as the Android Market prepares to release support for priced applications.

]]> Developers from the United States and the United Kingdom can begin uploading applications and pricing information in preparation for the US launch, which is scheduled to open in the middle of this week. The pricing for applications can range from $0.99 to $200.00 US or 0.50 to 100 GBP. The Market will use Google Checkout for its payment mechanism. Developers will be charged 30% of the purchase price as a transaction fee.

Based on the performance of iPhone apps, it's highly likely that we'll see more applications aiming for the lower end of that pricing spectrum than the upper end. But it will be interesting to see if any developers choose to charge a premium price - which isn't nearly as ridiculous as the App Store's $999.99 threshold - for their development efforts. Thankfully, according to the Market, "Once you've set a price for an application, you may choose to change it at any time."

The option of listing priced applications is currently only available to developers in the US and the UK. However, developers from Germany, Austria, Netherlands, France, and Spain are slated to be allowed access to sell applications before April 2009. The Android Market hints at additional countries being added before the end of Q1, as well.

In related news, Australia developers just gained the opportunity to upload free applications. Singapore developers will soon have similar options.

For more information on uploading priced apps or purchasing them, visit Android Market support.

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http://www.readwriteweb.com/archives/android_market_priced_applications.php http://www.readwriteweb.com/archives/android_market_priced_applications.php Google Mon, 16 Feb 2009 00:30:00 -0800 Rick Turoczy
Ebay Launches Selling Manager Applications Beta Today eBay is launching their eBay Selling Manager Applications beta, a new platform which allows third-party developers to embed their own custom applications within the Selling Manager at eBay. If you're not a heavy eBay user, you may not be aware what this is: the Selling Manager is the part of the site where sellers, primarily those using eBay professionally, can manage every aspect of their business from invoicing, to inventory tracking, to shipping and a lot more. With the new Applications Beta, these sellers will now have the capability to pick and choose from a number of third-party apps which will help them better manage their eBay business.

]]> The eBay Selling Manager Applications beta was originally introduced back in June 2008 as a closed pilot program. At the time, developers had access to a testing environment, documentation and specs, but it wasn't until today that their applications actually went live within the Selling Manager itself.

One of eBay's first partners to release a Selling Manager application - and a good example of the possibilities this platform provides - is UPS. Their WorldShip shipping software will be integrated directly within the eBay Selling Manager so sellers can manage shipments without having to leave eBay to do so. Other applications available at launch time include those from ecommerce developers Terapeak, HostedSupport, ahTEXT.com and Cloud Conversion.

Ebay's developer community, which includes some 87,000 members who have created over 13,500 applications, have been itching for a way to get better access to the 270,000 subscribers of eBay's Selling Manager service, an extra and formerly paid-access only area of eBay which many small-to-medium business sellers use. Now they can.

Why formerly paid? It seems that eBay wants to encourage sellers to check out these new offerings available within Selling Manager, so they're making the service free of charge. This is a win-win for all. Developers get greater access to sellers and sellers get access to better tools from the developers. 

The new Applications platform was built using theOpenSocial gadgets specification. Developers join the beta and begin developing their own apps by visiting http://developer.ebay.com/products/selling-manager-applications.

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http://www.readwriteweb.com/archives/ebay_launches_selling_manager_applications_beta.php http://www.readwriteweb.com/archives/ebay_launches_selling_manager_applications_beta.php Product Reviews Wed, 01 Apr 2009 06:00:00 -0800 Sarah Perez
Zoho Launches Gadgets Today, the web office company Zoho, whose line of products competes with other web applications like Google Docs and Gmail as well as desktop-based suites like Microsoft Office, has launched a new product: Zoho Gadgets. With these gadgets, data from Zoho applications can be integrated into Facebook, Gmail, iGoogle, Orkut and other online networks. Because the gadgets are built using the OpenSocial standard, they can be supported by any OpenSocial compatible network.

]]> The new line of gadgets delivers data from Zoho Docs, Zoho Mail, Zoho Calendar, Zoho Tasks, Zoho Contacts, and Zoho Planner. Going forward, Zoho plans to offer even more gadgets for their other applications.

When adding the gadgets to iGoogle or Gmail, you won't have to enter in your Zoho account information in order to access your Zoho data. That's thanks to the oAuth support built in. In order to add a custom gadget to Gmail, you must first turn on a particular setting in labs which allows for this (Enable "Add any gadget by URL" in Labs).

Note: To learn more about custom Gmail gadgets, go here.

In social networks like Facebook and Orkut, the gadgets function more like applications. Once you click the link on the Gadgets page to add them to your profile, you'll be taken to a page where you'll need to enter in your account information before they will appear in your Applications list.

Finally, for OpenSocial compatible networks and applications, a link to an XML file is provided and for anywhere else you need a gadget, there's a generic embed code that can be used.

For anyone thinking of making the switch from Google Docs or Gmail over to the Zoho Suite, gadgets like these can make the transition easier as you'll be able to keep up with what's new even when you're still in your Google applications. And for those of us who spend entirely too much time in social networks, having these gadgets on hand means we won't miss out on the important information that matters most.

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http://www.readwriteweb.com/archives/zoho_launches_gadgets.php http://www.readwriteweb.com/archives/zoho_launches_gadgets.php Web Office Thu, 16 Apr 2009 06:10:00 -0800 Sarah Perez
Poll: What do you think of Microsoft Silverlight? As noted in our coverage of Ray Ozzie's MIX keynote this morning, Microsoft has released a number of significant upgrades to its Silverlight product. Silverlight is essentially a competitor to Adobe's Flash, in that enables developers to create interactive web apps. It's officially described as "a cross-browser, cross-platform plug-in for delivering the next generation of Microsoft .NET–based media experiences and rich interactive applications for the Web." Ryan Stewart's definition puts it in context of Microsoft's other dev platforms:

"You can build desktop applications with Windows Presentation Foundation, build web-only applications with ASP.NET AJAX and now the hybrid Rich Internet Applications with Silverlight."

The enhancements announced today for Silverlight include integration with .NET and support for dynamic languages - including Python and Ruby. Microsoft also announced new tool support for building Silverlight applications, with Expression Studio and the next edition of Visual Studio, code-named "Orcas".

Tell us what you think of the new-look Silverlight in this week's poll, below.

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http://www.readwriteweb.com/archives/poll_silverlight.php http://www.readwriteweb.com/archives/poll_silverlight.php Polls Mon, 30 Apr 2007 16:39:38 -0800 Richard MacManus
Apple's App Store Launches iphone.pngAs the hype around the iPhone 3G launch tomorrow is kicking into high gear, Apple has released a new version of iTunes, which includes the long-awaited App Store. According to Pinch Media, there are currently 552 applications available in the store. More than 25% of the apps are available for free. Applications from the App Store will run on both the iPhone and iPhone touch after users upgrade to the latest firmware, which will also be released today.

]]> As the new iPhone's hardware doesn't feature as many major technological or design breakthroughs as first iPhone did, a lot of attention has shifted towards the applications that can now run natively on the phone thanks to the firmware upgrade. Currently, according to Pinch Media, the most expensive app in the catalog costs $69.99, but, besides the free apps, the most common price points are $0.99, $4.99, and $9.99.

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With 552 applications available at launch, Apple's push to get developers excited about developing for the phone has clearly paid off.

Some of the most interesting applications for the phone are the location-aware apps like Loopt. While there have always been location-aware applications for other phones with GPS capabilities, the iPhone might just give them the much needed push to finally become mainstream.

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Other interesting - and free - applications include Newsgator's NetNewsWire, a native Facebook application, Twitterific (both in a free and premium version), a native AIM application, as well as a large number of games. As for paid applications, there is a surprisingly large number of dictionaries and phrase books available, as well as guidebooks from Frommer's and various maps and schedules for local transit systems.

Also available is Apple's much rumored Remote Application that allows you to control the music on your desktop from an iPhone or iPod touch, as long as you are on the same Wi-Fi network.

Missing from the line-up so far are any voip or video applications. There is also no native FriendFeed application available, yet.

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http://www.readwriteweb.com/archives/apples_iphone_app_store_launch.php http://www.readwriteweb.com/archives/apples_iphone_app_store_launch.php News Thu, 10 Jul 2008 09:58:45 -0800 Frederic Lardinois
Facebook's Redesign: Bad News for Some Developers facebook_logo_mar09.pngAccording to All Facebook, not only did Facebook's latest redesign frustrate a lot of its users, but the new emphasis on the social network's news feed has turned out to be a major headache for developers. Some of the most popular Facebook applications have seen a 15 to 25% decline in usage over the last few weeks. Causes, the number one Facebook application, saw a drop of 24% in monthly active users since the redesign went live, and a number of popular applications from developers like Slide, RockYou, and FamilyLink saw a similar decline.

]]> On the other hand, applications like LivingSocial have clearly profited from the redesign, and while Causes has lost over 6 million active users over the last few weeks, the overall number of users of the top 50 applications has remained relatively stable.

Swimming with the Stream

There has, however, been a clear shift in the types of applications that are becoming more popular right now. The new emphasis on the stream is driving users to apps that are able to leverage the feed, while those apps that haven't adapted to this new reality yet will find it increasingly hard to get any kind of critical mass on the service.

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http://www.readwriteweb.com/archives/facebooks_redesign_bad_news_for_some_app_developer.php http://www.readwriteweb.com/archives/facebooks_redesign_bad_news_for_some_app_developer.php News Mon, 13 Apr 2009 09:12:17 -0800 Frederic Lardinois
OpenClip Is Closed Again open_clip_logo.jpgJust a few days ago, we wrote about OpenClip - an open framework for implementing copy and paste on the iPhone. Developer Zac White had found a loophole that allowed for the creation of a shared clipboard, as long as all applications followed the same guidelines. Today, however, Zac announced that the next generation of the iPhone firmware (2.1) will close this loophole. OpenClip will still work within a single application, but sharing between applications is now impossible.

]]> We were quite happy to see that an enterprising developer had found a way to implement copy and paste even before Apple had released it. There is, of course, a good chance that Apple itself will finally implement this very basic functionality in the next firmware update, so OpenClip itself wouldn't be that useful anymore anyway.

On the other hand, as Zac points out, getting some of this functionality into applications now would definitely help putting some pressure on Apple to release this functionality quickly. After all, there are a good number of applications that just aren't very useful without being able to copy and paste (blog clients, text editors, email clients, etc.).

Zac also notes that he doesn't think that Apple is trying to squash OpenClip on purpose, but it does seem as if Apple is creating a bit of a moving target for developers. Given Apple's penchant for secrecy, every developer who is trying to write an application that gets relatively deep into the OS has to fear that Apple might just close off some necessary functionality without warning.

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http://www.readwriteweb.com/archives/openclip_is_closed_again.php http://www.readwriteweb.com/archives/openclip_is_closed_again.php News Mon, 25 Aug 2008 09:13:00 -0800 Frederic Lardinois
Carriers Connect to Rival Apple's App Store The Apple App Store, the company's one-stop-shop for over 100,000 different mobile applications, is getting a new rival - the Wholesale Applications Community. Twenty four individual mobile companies are joining together to form the group, which will represent over three billion customers world-wide.

While the applications will not be for the iPhone, and therefor not direct competition to the App Store, a centralized location for mobile applications may lure potential customers away from Apple and its iPhone.

]]> According to the press release, the group is meant to be "an alliance to build an open platform that delivers applications to all mobile phone users." AT&T, China Mobile, China Unicom, Sprint and Verizon Wireless are among the companies joining the initiative. Three device manufacturers - LG Electronics, Samsung and Sony Ericsson - are also on board.

The alliance "aims to unite a fragmented marketplace and create an open industry platform that benefits everybody". The group will be conversing with W3C, the web standards consortium, to develop a standard for mobile application development. The group intends to make cross-platform development for a number a different mobile devices possible, with those applications available in one location, much in the same way that all Apple users rely on the app store.

The main question we have is, will this store also create the closed atmosphere that many complain about with the app store? Will there be a verification process for apps, giving the alliance the same sort of control Apple has, or will it be more of an open environment?

According to the release, the group aims to create "an ecosystem for the development and distribution of mobile and internet applications irrespective of device or technology," so on that end, things look good.

We would have to agree with Google, however, in noting that the number of different device technologies and platforms could make the dream of a unified mobile front against the dominant iPhone could just be a pipe dream.

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http://www.readwriteweb.com/archives/carriers_connect_to_rival_apples_app_store.php http://www.readwriteweb.com/archives/carriers_connect_to_rival_apples_app_store.php News Mon, 15 Feb 2010 08:46:00 -0800 Mike Melanson
Making Flash Apps More Sharable: Adobe Launches Services for Distribution adobe_logo_apr09.pngAdobe just announced the launch of Flash Platform Services for Distribution. These new services will allow developers to make their applications more sharable on a variety of platforms, including a wide range of mobile devices. Adobe will give developers the ability to enable their users to embed applications on over 70 destination sites. In order to provide this service, Adobe has partnered with Gigya, a company that already has a lot of experience in giving publishers the ability to make their content sharable through social widgets.

]]> As the Adobe team behind this product told us in an interview last week, for a lot of companies, making their applications sharable is still a major challenge. For a large number of these companies, posting an application in an app store is also often the only mobile distribution strategy. The Flash Platform Services for Distribution, however, aims to make this easier for developers.

Sharing Flash Apps on Mobile Devices

On the mobile side, Adobe and Gigya will give users the ability to share content on a wide variety of phones, including Windows Mobile and Symbian phones. Users who want to install a sharable application on their mobile phones will simply receive an SMS message with a link to the application. The service will automatically detect the type of device and deliver the right version to the user. Developers can also give their users the ability to share iPhone versions of their applications - though obviously those have to be native iPhone applications, as the iPhone doesn't support Flash.

flash_distribution_air_app.jpg

Developers will be able to track the success of their applications through and Adobe AIR app that will allow them to measure distribution and customer usage. In partnership with Gigya, Adobe will also give developers the ability to assure installs through paid promotions and to monetize apps through cross-promotions.

Coming Soon: Easier Integration with Social Networks

Adobe also announced that it will launch another Flash Platform Service later this year that will allow developers to easily connect Flash applications written on top of Adobe's platforms with a number of social networks such as MySpace, Facebook, and Twitter. Developers won't have to worry about the idiosyncrasies of a service's API, but will be able to write their applications on top of Adobe's social platform instead.

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http://www.readwriteweb.com/archives/making_flash_apps_more_sharable_adobe_launches_ser.php http://www.readwriteweb.com/archives/making_flash_apps_more_sharable_adobe_launches_ser.php News Sun, 20 Sep 2009 21:01:00 -0800 Frederic Lardinois
Android Apps to Get Content Ratings android_image_nov10.jpgThe Android Market can be a frustrating place to find applications. And according to a blog post today, Google says that giving users more information about apps as they browse the Market has been "a top request" from Android users.

So in the spirit of giving good information (and not at all to combat ideas that Android is full of porn, I'm sure), Google will be adding content ratings to Android apps..

]]> The policy won't be changing in terms of what content is allowed in the Android Market. But in coming weeks, all applications will be rated based on whether they fall into the All, Pre-Teen, Teen, or Mature categories. These categories are based on whether or not apps contain profanity, sexual content, and violence, for example. Developers are responsible for rating their apps themselves, although users will be able to flag apps that may be rated incorrectly.

In preparation for the new ratings, starting next week, developers submitting new or updated applications will be required to provide a rating when they upload their apps to the Market. And by the time that all the ratings are visible to the public, all applications and games will have to be rated, otherwise they'll be automatically tagged as "Mature."

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http://www.readwriteweb.com/archives/android_apps_to_get_content_ratings.php http://www.readwriteweb.com/archives/android_apps_to_get_content_ratings.php Mobile Wed, 24 Nov 2010 15:11:41 -0800 Audrey Watters
Never Hand Out Your Password Again: Twitter Goes OAuth Today's the day - the "Oauthpocalypse" - that Twitter users and developers (well, mostly developers) have been anxiously awaiting. It's the day that Twitter will begin using OAuth rather than basic authentication for third-party applications, a move that has implications for both users and developers alike.

At 8 a.m. today, Twitter shut down basic authentication forever and, if your Tweetdeck or other Twitter app doesn't work, there's likely something you can do - update.

]]> For those on the user end of things, the switch to OAuth means both a better and more secure experience with third-party Twitter applications. No longer will you have to wonder if a semi-sketchy looking website is going to steal your password, because they will not be asking you for your password. You sign in with Twitter, on twitter.com itself, and approve each app or website as you go, with a simple "approve" or "deny".

Twitter notes in its blog post that you can always review what applications you have granted access to your account by looking at the Connections section under your settings. If you haven't updated to the latest version of a Twitter app, you may find that it is broken and need to update for it to continue working.

As we explored when Twitter first started testing OAuth as a solution to its security woes, with this new system you will never have to cringe and give your Twitter password out to a stranger again. Another way to say that might be, never hand out your Twitter user name and password, ever again, as this switchover negates that process. And while it makes everything more secure, you'll want to be aware that clicking "approve" means you're giving that app carte blanche, read/write access to your Twitter account, so you should still weigh whether or not you want to give that particular application access before saying okay.

As for developers, the transition to OAuth from basic authentication has been a long time coming, with multiple emails sent out in the developers' group, so many apps are already using the new system. If you have somehow missed all the hubbub over OAuth, then that's what's happening, and Twitter will no longer allow third-party apps to use basic authentication.

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http://www.readwriteweb.com/archives/never_hand_out_your_password_again_twitter_goes_oa.php http://www.readwriteweb.com/archives/never_hand_out_your_password_again_twitter_goes_oa.php Twitter Tue, 31 Aug 2010 07:54:22 -0800 Mike Melanson
Facebook New Profile Dev Sandbox Now Live Facebook's new profile design, which we first wrote about in February is now live for developers. Any developer can visit http://www.new.facebook.com/profile.php to access the developer sandbox and play around with the new design, which aims to unclutter the site by breaking the profile into five distinct areas. Will the new profile provide a better user experience? Or will it be met with resistance?

]]> Probably the most interesting thing about the new profile design is the emphasis Facebook now puts on the mini-feed. Facebook has decided that activity streams are the most important part of the profile -- more important than the wall or the about me info -- and put them front and center on the main tab. Though applications tend to have a presence in the mini-feed, they have been somewhat marginalized by being relegated to the "Boxes" tab -- which is the fifth listed when reading left to right. There is also an "Applications" drop down in the top nav bar, but this is a major departure from the old "app boxes everywhere" layouts.

We did notice some inconsistencies with the new layout in the developer sandbox version. For example, at least one app had a box appearing on the left side bar on all profile pages, with no clear indication of how to add and remove applications from that area -- or how many would be allowed that special treatment. We also thought it strange that to post to the wall, users are asked to use a box on the Feeds tab, while there is no way to post from the actual Wall page. That said, this is a beta sandbox page, and Facebook informed developers that, "some features are not necessarily enabled and others are still in flux."

When we introduced the new tabbed profiles in February, we theorized that the limited space for applications was an attempt to encourage developers to create more useful apps. Facebook said then that applications that "don't provide value and meaning for users" would face "challenges" under the new profile layout.

Now that the new profiles are (almost) live, what do you think? Do tabs make sense? On one hand you have extra clicks to get to certain profile information, and profiles are even less able to be customized by the user now. But on the other, there is a lot less garbage in the way of applications that users are forced to wade through to find the information they want -- profiles are now undeniably cleaner. Let us know your thoughts in the comments below.

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http://www.readwriteweb.com/archives/facebook_new_profile_dev_sandbox.php http://www.readwriteweb.com/archives/facebook_new_profile_dev_sandbox.php Facebook Fri, 23 May 2008 09:43:24 -0800 Josh Catone
AdMob Launches Advertising Service for Android Apps android_logo_jan09.pngThe Android platform might still be in its infancy, but AdMob, one of the world's largest mobile advertising marketplaces, launched its first dedicated advertising unit for Android applications today. Even though the Android platform was developed by Google, Google itself has yet to release a dedicated advertising service for Android applications. While the iPhone and iPod touch now dominate AdMob's business, the company is clearly hoping for the Android platform to gain some market share in the near future.

]]> In December, AdMob already served 27 million ads to mobile sites on Android. From the iPod touch alone, however, AdMob saw over 203 million requests from applications and mobile sites last December. AdMob launched its iPhone advertising network last July.

The launch partners for the Android platform include AccuWeather, TapJoy, and Jirbo. According to AdMob, the new advertising units will also be able to use Android's GPS to deliver location based advertising.

What About Google?

Google has shown relatively little interest in doing advertising for mobile applications so far. It will be interesting to see if the advertising giant is going to hand this market over to other providers, or if Google will release its own solution in the near future. So far, Google only lets advertisers target AdWord ads on mobile sites for the iPhone and G1, but doesn't provide a solution for mobile apps yet.

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http://www.readwriteweb.com/archives/admob_launches_advertising_for_android_apps.php http://www.readwriteweb.com/archives/admob_launches_advertising_for_android_apps.php News Tue, 27 Jan 2009 10:30:15 -0800 Frederic Lardinois