Results matching “games” from ReadWriteWeb
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Women over 30 are the most likely to be caught playing mobile games, with more than a quarter in the age bracket spending more than three hours per day playing
Mobile gaming continues to be on a tear, and no surprise, it's the biggest single app category in Apple's App Store, accounting for half the downloads of both free and
Even though Apple still refuses to allow Flash on the iOS platform, there is now a way to play at least some popular Flash-based games on the iPad. Apple just
From games-on-demand company Extent, there comes a new distribution platform called GameTanium, the first unlimited subscription gaming offering on Android. With GameTanium, users can play all the games from participating
Last week Facebook IPO rumors swirled about the Internet. Few in the tech world were able to focus on anything else. Facebook's estimated $75-$100 billion IPO had tech-meisters and analysts
Mobile analytics firm Flurry is out with a new report that examines the revenue generation capabilities of free-to-play (aka "freemium") games versus paid ones. The conclusion was somewhat surprising: freemium
The first HTML5 Game Jam was held last month at both Google downtown San Francisco office SPIL Games's Hilversum, Netherlands. Participants spent just over 24 hours creating simple games
According to a new report from analytics firm Distimo, the average selling price for iPhone games has declined by 28% over the last year. However, the revenue generated by the
One term we've heard more of this past year is "gamification," the transfer of gaming activities and concepts to more mainstream enterprise software. Certainly, this isn't new: corporate games have
Ars Technica is reporting that the National Football League in the US (i.e., football with your hands, not your feet), will begin streaming its games online this year. Subscribers of
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