mobile apps - ReadWriteWeb http://www.readwriteweb.com/feeds/search/mobile apps en Copyright 2012 Richard MacManus readwriteweb@gmail.com Tue, 14 Feb 2012 18:04:00 -0800 http://www.sixapart.com/movabletype/?v=4.35-en http://blogs.law.harvard.edu/tech/rss Mobile Users Want Branded Apps that Are Useful, Not Just Marketing effectiveui_logo.jpgBranded mobile apps - that is apps from companies like Starbucks, eBay or Nike - are now a standard fixture in mobile app stores, but a new survey that user interface design and app development agency EffectiveUI commissioned from Harris Interactive found that 38% of users today are not satisfied with these branded apps. That alone would be bad, but these users are also quite vocal about their experiences and 69% of respondents said that a bad experience with a branded mobile app resulted in a negative perception of the brand as a whole.

]]> Users Want Useful Apps - Not Marketing

EffectiveUI's Advice for Brands:

  • Focus on the customer need, as well as the business need.

  • Design for the right device: uncover which devices your customers use most.
  • Make sure your feature set fits the mobile experience: Too often, companies try to put the same features in their mobile device as their website.

The problem here is that brands often approach app development without even considering their customers' needs. Most users, for example, are not interested in apps that are just marketing vehicles for a brand and will leave negative reviews when they encounter such an app. Given the nature of mobile app usage, customers expect to get some value out of the app that is related to the brand and its products.

As Anthony Franco, EffectiveUI's co-founder and president, told us yesterday, a lot of companies still think of apps as "microsites" and don't consider that mobile apps have to offer more than just great visuals and good copy. That doesn't mean that users don't want good design, too, though. The majority of respondents (57%) noted that apps should be well designed and 74% said that they want apps to be easy to use (leaving us to wonder if there are users out there who want apps that are badly designed and hard to use...). Even more importantly, though, 73% of those surveyed by Harris Interactive think that mobile apps should be easier to use than the brand's website.

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http://www.readwriteweb.com/archives/mobile_users_expect_branded_apps_that_work_not_jus.php http://www.readwriteweb.com/archives/mobile_users_expect_branded_apps_that_work_not_jus.php Mobile Wed, 10 Nov 2010 05:01:00 -0800 Frederic Lardinois
iPhone Users Are More Than Willing to Pay for Apps - But Don't Want to Pay a Lot mplayit_logo_mar10.jpgMplayit, a Facebook-based mobile app store, just released some interesting new data about people's willingness to pay for mobile apps. According to Mplayit's report, about one-third of users across all the major mobile platforms (iPhone, Android, BlackBerry) are interested in paid apps. iPhone users are the most willing to pay for some of their apps (57%), followed by BlackBerry users (33%). Android users are the least likely to be interested in paid apps (16%).

]]> While only a third of BlackBerry users are willing to pay for apps, it's worth noting that, with a median price of $5.99, they are willing to pay the most for their apps. iPhone users only want to pay around $1.99 and the average Android user is willing to pay up to $2.72. It's important to keep in mind, though, that these are just average prices and people's willingness to pay definitely depends on the quality of the applications.

As we noted earlier this month, the average price for iPhone apps continues to fall, but the average price for the most popular iPhone apps is around $2.43 in the U.S. - which - judging from Mplayit's data - indicates that most users would like to pay less than $2 for their apps, but are more than willing to pay extra for the best and most popular apps.

Bonus: Percentage of Games in the Top App Stores

mplayit_games_percentage_mar10.jpg

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http://www.readwriteweb.com/archives/iphone_users_more_willing_to_pay_for_apps_-_but_do.php http://www.readwriteweb.com/archives/iphone_users_more_willing_to_pay_for_apps_-_but_do.php News Wed, 31 Mar 2010 10:35:40 -0800 Frederic Lardinois
RIM Confirms, BlackBerry PlayBook Will Run Android Apps

In talking with one mobile developer recently, we spoke of all the platforms their app was available on, but one was missing - RIM. BlackBerry, they explained, was simply a pain to develop for.

Today, the company behind the BlackBerry PlayBook tablet and new QNX-based BlackBerry smartphones confirmed that it would support Google Android apps on these devices moving forward.

]]> RIM has been on a decline as of late, giving up market share to Google Android, which just earlier this month passed the popular mobile OS to take the number one spot.

It's a much-repeated mantra of the mobile space that the apps make the platform and RIM just opened up the floodgates for apps on its devices. As Digital Daily's John Paczkowski points out, "PlayBook isn't launching with 100 apps. It's launching with well over 200,000."

According to the company's press release, the PlayBook will support both Java and Android apps using "app players," which provide an "application run-time environment." The apps will then run inside of these app players, which is little in the way of hindrance to gain access to thousands more apps than would otherwise be available.

The move is a risky, but bold, move by a company that has been steadily losing ground. At the same time, it could be the risky, but bold, move that saves it from going the way of the dodo.

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http://www.readwriteweb.com/archives/rim_confirms_blackberry_playbook_will_run_android.php http://www.readwriteweb.com/archives/rim_confirms_blackberry_playbook_will_run_android.php Mobile Thu, 24 Mar 2011 14:57:12 -0800 Mike Melanson
Consumers Under 35 Ditching Browser for Apps, Study Shows Consumers under 35 - that is, those in Generations X and Y, the latter also referred to as "millennials" - tend to prefer using mobile applications over Web browsers on smartphones, as compared with older mobile users, a new study shows. Data collected by market research and consulting firm Parks Associates, found that this young demographic is starting to ditch the Web browser in favor of apps, and are especially put off by mobile websites not designed for the small screen.

]]> The preference for native mobile applications is growing among this under-35 group, said Harry Wang, director of mobile product research, Parks Associates, because apps don't require users to enter in Web addresses or force them to deal with slow browser speeds, he explained.

"The mobile experience is all about convenience and instantaneous access," Wang said. "The advantages of mobile apps could lead to a new content distribution environment for paid and ad-supported media services."

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Although Wang contended that mobile apps will not completely replace Web browsers, distributors that rely too much on the mobile Web may lose audience and revenues.

While that statement may have developers running to download native SDKs (software development kits) for iPhone, Android and other platforms, a word of caution from us: this research was based on a survey, where apparently the question asked was: "I prefer apps over a Web browser when accessing mobile content. Agree? Disagree?"

As you know, surveys that ask users to identify their own behavioral patterns aren't as viable as those that actually measure the behavior itself.

It's also worth pointing out that these findings contradict two other reports we've seen this year. One report was from a mobile search company (and app maker) Taptu, which said that the future of the mobile Web is likely to be dominated by cross-platform browser-based mobile websites, not native apps. Adobe, too, released a report in October saying people prefer the mobile Web to apps.

In other words, take this latest with a grain of salt until more research arrives. But do consider that there is likely an obvious truth here: native mobile apps will always be preferred when the mobile Web experience (slow loading times, no mobile site) remains poor.

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http://www.readwriteweb.com/archives/consumers_under_35_ditching_browser_for_mobile_apps.php http://www.readwriteweb.com/archives/consumers_under_35_ditching_browser_for_mobile_apps.php Browsers Tue, 30 Nov 2010 09:54:59 -0800 Sarah Perez
Mobile Apps to Hit $32 Billion in Five Years apps2.jpgJuniper Research asserts, in a study published today, that revenue from mobile applications will grow $22 billion in the next five years.

"The combined revenues from apps funded by pay-per-download (PPD), value-added services (VAS, including freemium and subscription) and advertising is expected to rise from just under $10 billion in 2009 to $32 billion in 2015."
]]> Apple, the most high-profile purveyor of mobile apps, has said it has seen 4 billion apps downloaded from its store, for a total of about $1.5 billion. For Juniper's estimates to bear out, other providers will have to come pretty strongly to the fore. This is especially true if the company's estimate that 85% of apps downloaded are free.

An additional issue is the relatively constrained area where smart phones are used with any frequency - industrialized countries. Even there, they are not as common as feature phones. Either smart phone use will need to grow or apps will need to adapt to feature phones as well.

Photo by Cristiano Betta

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http://www.readwriteweb.com/archives/mobile_apps_to_hit_32_million_in_five_years.php http://www.readwriteweb.com/archives/mobile_apps_to_hit_32_million_in_five_years.php Mobile Thu, 10 Jun 2010 17:15:00 -0800 Curt Hopkins
Winners of 'Tell Us Your Favorite Mobile Web App' Contest It's time to announce the winners of our contest this week. Congratulations to AJ (comment 32) and Anne Helmond (comment 13), who won a free ticket to Under the Radar | Mobility event and a Microsoft software pack, respectively.

We got a lot of great comments on your favorite Mobile Web apps in the contest post, which we will analyze soon. Keep telling us the Mobile Web apps you use, e.g. in this comments thread too, because it's great to know.

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http://www.readwriteweb.com/archives/winners_of_contest_nov07.php http://www.readwriteweb.com/archives/winners_of_contest_nov07.php Contests Tue, 13 Nov 2007 09:54:12 -0800 Richard MacManus
Zong Mobile App Platform Comes to the US Zong, a mobile SMS app framework from Europe's Echovox, has cut deals with eight major US mobile carriers to enable the Zong turnkey applications and API to be used in the US.

Publishers can now use Zong apps to offer their customers polls, quizzes, alerts, RSS feeds and more via SMS shortcodes and responses. The company says its API also allows publishers to leverage web content, serve up and bill customers for a wide variety of applications beyond SMS interactions.

]]> Zong says it will announce deals with AT&T, Sprint, Nextel, T-Mobile, Boost, Cellular1 and Virgin early next month. No Verizon yet, apparently.

Publishers are expected to charge customers for use of the apps and billing functionality is built into Zong. The US carriers will take 40 to 60% of revenue from the apps, Zong will take less than 10% and the publishers can pocket the rest. That sounds like the kind of revenue split that could prove viable in the long run. While a lot of the apps we'll start seeing soon will probably be pretty corny, there will be some good ones too. Good mobile apps that work are something I'm willing to pay to use.

Competitor Golife Mobile just began offering limited Java application access last week. Some comparison to Google's Android Mobile OS can't help but come to mind - but Zong is a far more limited application framework, is explicitly commercial in its relationship to end users - and it's live now. While the Android SDK has been released - the Operating System isn't live on any phones yet.

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http://www.readwriteweb.com/archives/zong_mobile_us.php http://www.readwriteweb.com/archives/zong_mobile_us.php Thu, 31 Jan 2008 15:01:27 -0800 Marshall Kirkpatrick
POLL: Which Location-Based Mobile App Do You Use Now? Prior to SXSW, we polled you on what location-based mobile app you would use during the festival. Brightkite and Foursquare were the most popular picks, with Gowalla third. We also polled you a year ago about this class of app and at that time Brightkite was a clear favorite.

As an attendee at SXSW, it seemed like Foursquare and Gowalla were the most used. Brightkite seemed to drop off the radar of SXSW attendees, but perhaps that was because Foursquare and Gowalla had the most press attention at that time. Whatever the case, it was an inconclusive result at SXSW and there was a sense that none of the 3 leading location-based mobile apps 'won' that battle. It's now a month later, so we thought we'd poll you again to see which - if any - of these apps you use regularly now.

]]> Please add your vote to the poll below. You can also tweet your answer to @rww.

See also:

Join us at the ReadWriteWeb Mobile Summit on May 7, in Mountain View, CA, to discuss location-based apps and other hot topics in Mobile. If you're in town for the Web 2.0 Expo that week, our Mobile Summit is the day after. We'd love to see you there! Register here.

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http://www.readwriteweb.com/archives/poll_which_location-based_mobile_app_do_you_use_now.php http://www.readwriteweb.com/archives/poll_which_location-based_mobile_app_do_you_use_now.php Mobile Tue, 27 Apr 2010 22:16:37 -0800 Richard MacManus
Mobile Web or Native App? Chomp's App Search Shows Both chomplogoThe debate between native mobile apps and HTML5 mobile web apps is probably not very important in the minds of most consumers - but it's big for developers. Starting today the venture funded iPhone app recommendation app Chomp now includes both in its search and social recommendations. That means more and different apps for users.

Mobile Web apps don't require Apple's approval to be accessible, but for now Chomp is limiting its index to the thousands of mobile Web apps that have been checked and approved by Apple. (Did you know Apple maintained a list of approved mobile Web apps?) None the less, it's an important development in the app ecosystem.

]]> chomp1App discovery on mobile devices is a big challenge. Apple announced in January that iPhone users have downloaded apps 3 billion times and analysts expect the total mobile app ecosystem across all platforms to grow to 50 billion by 2012. That number could be even bigger if it included Web-accessed apps.

Chomp believes it offers a better app discovery process than Apple's own iTunes store (VentureBeat has a good in-depth overview). The company has served up tens of millions of app recommendations since launching in January and now has a few million reviews posted.

chomp2The Google Mobile team launched an app-discovery feature in its search results this week but doesn't include mobile Web apps and is very limited. Chomp's approach is better, but is still limited to Apple-approved apps. The company says it wants to keep users safe with a good experience, but it's also clear that basing its Web app index off of Apple's is the simplest way to include any Web apps. Chomp also requires that you download and launch a specific app for app discovery, rather than surfacing web apps through everyday casual mobile Web use.

Chomp looks and works much better today than it did at launch and is worth checking out. As a news event, bringing together native and mobile web apps into one search interface is definitely notable and likely a sign of things to come across the whole app ecosystem. Combine this with Google's recent announcement that it is advancing access to hardware for mobile web apps and the division between the mobile web and native app ecosystem feels less important every day.

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http://www.readwriteweb.com/archives/mobile_web_or_native_app_chomps_app_store_shows_bo.php http://www.readwriteweb.com/archives/mobile_web_or_native_app_chomps_app_store_shows_bo.php Mobile Fri, 04 Jun 2010 10:01:29 -0800 Marshall Kirkpatrick
Your Favorite Mobile Apps: Facebook, Tweetie, Google Maps, Foursquare, and More Last week we surveyed you, the ReadWriteWeb community, about your favorite mobile applications. We asked for your top five mobile apps and ended up with nearly 200 different mobile apps in the post and comments! Today we reveal the full results, including the most popular mobile apps of our tech-savvy readers.

Earlier today our resident Mobile Web expert Sarah Perez listed ReadWriteWeb's top 10 Mobile Web products of 2009. As for your choices, we discovered that you like social networking on the go (Facebook, Foursquare), Twitter clients (Tweetie, Twitterrific), Google (Google Maps, Google Mobile), and innovative mobile-focused apps (Evernote, Shazam). The top 16 is listed below, with commentary. Also at the bottom of the post you'll find a spreadsheet of the entire list.

]]> Top Mobile Apps of RWW Readers

Facebook 32
Tweetie 24
Google Maps 14
Foursquare 10
Evernote 8
Shazam 8
Google Mobile 7
Echofon (Twitter client for Mac) 6
Gmail Mobile 6
Pandora 6
TweetDeck 6
Twitterrific 6
Dropbox (to sync files) 5
Kindle 5
Spotify 5
Yelp 5

Many of our readers use iPhones, so the above list features more iPhone apps than apps from Android, Blackberry, Nokia, or other phones.

Facebook was the most popular mobile app listed by you all. Facebook has been improving their iPhone app all year and this survey shows that our readers are liking those iterations. As Sarah Perez noted earlier today, "if any application deserves an "app of the year" award, it's Facebook 3.0 for iPhone."

Not far behind Facebook was Tweetie, a popular mobile Twitter client, which released a major new version of their app in September. Tweetie 2 introduced features like video tweets, offline mode, geolocation and more. Other mobile Twitter apps mentioned multiple times include Echofon, TweetDeck and Twitterific.

Google has always been popular in our Mobile apps surveys, since we began doing them in 2007. They're listed three times in the above list, including at number three with Google Maps.

Several mobile-centric apps (i.e. apps developed specifically for mobile, rather than the desktop computer) made our top 16 list. Foursquare is a trendy new mobile social network; Evernote is a great note-taking tool; Shazam is a head-scratchingly good app for identifying songs — to name just a few.

Click here to see a Google spreadsheet featuring the entire list of nearly 200 mobile apps listed by our readers.

SEE ALSO: Top 10 Mobile Web Products of 2009

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http://www.readwriteweb.com/archives/your_favorite_mobile_apps_facebook_tweetie.php http://www.readwriteweb.com/archives/your_favorite_mobile_apps_facebook_tweetie.php Trends Mon, 30 Nov 2009 17:00:00 -0800 Richard MacManus
FDA to Review Medical Smartphone Apps fda_150.jpgThe explosion in the number of health-related apps has opened many interesting possibilities for rethinking both mobile and personal medicine. But when the Food and Drug Administration starts a blog post by invoking the Apple slogan "there's an app for that," you know the results may well be "there's a regulation for that."

Indeed, the FDA is proposing a set of guidelines, outlining the types of apps that it plans to oversee. This won't be all apps in the "Health" category, but will include those that, in the FDA's words, "could present a risk to patients if the apps don't work as intended."

]]> Although typically it's Apple, Google and the like that make the decisions about what can and cannot appear in an app store, the FDA has already been involved in reviewing some medical apps, clearing those for use by health care professionals. These include smartphone-based ultrasound or x-ray image-viewing apps.

But the FDA says that it needs to do more to make sure that consumers and medical professionals are getting accurate information when they turn to their mobile devices for information and diagnoses. There are apps, for example, that warn breastfeeding mothers which medications to stay away from, ones that help monitor heart irregularities and ones that offer basic diagnostics and disease information (such as WebMD).

The FDA says it doesn't plan to review all medical apps. Rather it will monitor and approve those apps that are used as an accessory to an FDA-regulated medical device or that transform a mobile platform into a regulated medical device. Based on the wording in these draft guidelines then, the oversight will be geared towards apps that are aimed at medical professionals, not at the general public.

The general public is, of course, welcome to give the FDA feedback on these proposals. FDA is asking for consumers, health care workers and others to weigh in on its proposed guidelines during a 90-day public comment period.

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http://www.readwriteweb.com/archives/fda_to_review_medical_smartphone_apps.php http://www.readwriteweb.com/archives/fda_to_review_medical_smartphone_apps.php Government Wed, 20 Jul 2011 15:30:09 -0800 Audrey Watters
Top 20 Android Apps, According to Nielsen (Infographic) Nielsen has released its first mobile app rankings for Android since the organization started measuring smartphone usage directly using on-device meters.

The results are not hugely shocking, but contain some interesting tidbits nonetheless. The list is broken down into three rankings: overall usage, male usage and female usage. The top half of each list is littered with the apps you'd guess were popular: Facebook, Gmail, Maps, YouTube. Pandora, Words With Friends, Twitter and Amazon's Kindle app all make expected appearances in the top 20 as well.

]]> In this data, Twitter was more widely used by women than men. Google Plus made all three lists, which suggests that Android's integration of Google's new social product may be paying off, at least among Android users. Interestingly, one of the most popular apps overall is Advanced Task Manager, an app that lets you monitor what else is running on the device and kill apps that might be hogging memory. This is a feature that the iPhone doesn't even offer, unless the device is jailbroken.

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http://www.readwriteweb.com/archives/top_20_android_apps_nielsen_infographic.php http://www.readwriteweb.com/archives/top_20_android_apps_nielsen_infographic.php Mobile Tue, 13 Sep 2011 13:30:00 -0800 John Paul Titlow
There's a Stat for Apps nielsen_logo_apr09.pngNielsen, the ratings and measurement company, has just announced the sale of something it is calling its App Playbook, built after surveying over 4,200 people who had downloaded a mobile application in the preceding 30 days. Perhaps surprising isn't the word for the conclusions they've published, since there is not a lot of data preceding it. But interesting it definitely is.

  • 21% of American wireless subscribers have a smart phone at Q4 2009, up from 19% in the previous quarter and significantly higher than the 14% at the end of 2008
  • 14% of mobile subscribers have downloaded an app in the last 30 days
  • Average number of apps: Smart phone: 22, Feature phone: 10

]]> The phones that users have downloaded the most apps to were, in order, iPhone, with 37; Android, 22; Palm, 14; Windows Mobile, 13 and BlackBerry, 10.

Among other conclusions of the survey is that games, both free and paid, are the most downloaded of apps. No surprise there. On smart phones, vs. feature phones, the most popular are Facebook, Google Maps and Weather Channel.

Facebook is also the most popular in the social app category, but LinkedIn is popular with adults 25-44 and MySpace is more popular with teens than one might expect, given its leveling off.

The greatest surprise is that news barely makes a ding in the apps market, at least according to this study. Getting news tailored to your needs is one of the most gratifying elements of the new world of information. But maybe we're somewhat prejudiced.

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http://www.readwriteweb.com/archives/theres_a_stat_for_apps.php http://www.readwriteweb.com/archives/theres_a_stat_for_apps.php Mobile Tue, 01 Jun 2010 18:15:00 -0800 Curt Hopkins
Basecamp Gets an Official Mobile Web App Prominent online project management service Basecamp has launched a free mobile web app, built in HTML5 and custom designed for users on a multitude of different handsets. It's attractive, easy to use and hopefully a model that will be followed by 37Signals on its other apps like Backpack.

Loading basecamphq.com on your mobile device will take you to the new version automatically. Makers of the several 3rd party Basecamp mobile apps, who were probably making a fair sum on their software, are unlikely to be pleased. I'm excited to use it though. I really hope it supports Backpack soon.

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The company says the web app will work on the following devices: iPhone 3GS, iPhone 4, iPad, Motorola Droid X, Motorola Droid 2, Samsung Galaxy S, HTC Incredible, HTC Evo, Palm Pre 2, BlackBerry Torch, and any device running iOS 4+, Android 2.1+, webOS 2, or BlackBerry 6.

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http://www.readwriteweb.com/archives/basecamp_gets_an_official_mobile_web_app.php http://www.readwriteweb.com/archives/basecamp_gets_an_official_mobile_web_app.php Mobile Tue, 08 Feb 2011 14:33:04 -0800 Marshall Kirkpatrick
Facebook Apps & Credits Finally Coming To Mobile Thumbnail image for Facebook logo.pngToday Facebook released its long-awaited Facebook Platform on mobile, which brings all of the social channels to mobile apps and websites. It will be easily accessible on iPad, iPhone, iPod touch, and the mobile site, and arrives on the same day as the Facebook iPad app. Previously all Facebook games and apps were only available from a computer; now they can play from any device with a Web browser, especially if it's an Apple iOS device.

]]> This is great news for developers, who will be able to market their native and HTML5-based apps through the platform. In the meantime, iOS developers can will be able to utilize bookmarks, requests and the news feed in the same way that Facebook canvas developers do. Previously these were only available to websites and apps on Facebook.com on a desktop browser.

Right now Facebook users on the iPhone and iPad who are using the mobile web site (m.facebook.com) will be able to get bookmarks to the mobile versions of these apps.

This is the beginning of bringing Facebook apps to mobile - parallel viral channels will come to Android soon.


Facebook Mobile Bookmarks

When an app is used, a bookmark is added to a user's main navigation on Facebook. Anyone who uses Facebook on the iPhone, iPad, and the mobile website (m.facebook.com) will get bookmarks to the mobile versions of these apps.

Facebook-Mobile-Bookmarks.jpg

Facebook Requests For Mobile

If a user gets a request from a friend to join an app, they can easily accept the request from their iPhone. This goes for games, too. For example, if someone sends you a request to Sims Social and you look at it on the Facebook app of your iPhone, you'll be taken to the Sims Social app. If you don't already have the app, you'll end up in Apple's App Store. Android users will go to an HTML5 version in a mobile web browser.

Facebook-mobile-requests.jpg

Facebook News Feed

While it's already possible to use the feed dialog, now users will be able to interact with those stories on mobile. Tapping on the link will land you on the mobile version of that app, whether or not it's native iOS or a mobile web app. Clicking on news feed items will also send you to the HTML5-based app or the iTunes store to download the native version of the app.

Facebook-News-Feed-Mobile.jpg

Facebook Credits Go Mobile, But Not On iOS

Facebook Credits for mobile web apps, a payment system for virtual and digital items, are also available. In order to use Apps on Facebook, you'll be required to use Facebook Credits as your exclusive payment method.

And here's the big catch, from the Facebook Developer blog: "Native iOS apps and mobile web apps that are running within a Facebook iOS app may not use Facebook Credits." In plain English, that means Facebook Credits are available on all mobile apps *except* iOS. Using them on iOS would violate Apple's in-app purchasing rules. Because Facebook Credits is a native app, iOS users can't use credits where they otherwise should be able to. So really, Facebook won't allow users to use Facebook Credits on the native iPhone or iPad apps. Facebook has handed over control to Apple. We saw it coming.

Facebook Users' Relationship with Mobile

Facebook claims that more than 250 million people interact with the platform through mobile devices, according to Researcher Benedict Evans. Of that 250 million, 86 million come to Facebook from the iPhone, and 76 million come from Android.

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http://www.readwriteweb.com/archives/facebook_apps_finally_coming_to_mobile.php http://www.readwriteweb.com/archives/facebook_apps_finally_coming_to_mobile.php Facebook Mon, 10 Oct 2011 14:50:20 -0800 Alicia Eler