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Cut-up Poetry: Ode to Google

By Richard MacManus / January 31, 2005 9:42 PM

In lieu of a weekly Web 2.0 wrap-up (because nothing much happened this week), I did a cut-up of a recent blog post by ex-Microsoft employee and now Google employee

"Yes We Can" Director Releases Video About Science Commons

By Marshall Kirkpatrick / December 8, 2008 9:16 AM

Film director Jesse Dylan, the co-creator of the Emmy award winning Barack Obama support video Yes We Can has released a new work, this time explaining the Creative Commons Foundation's

Vint Cerf: High Oil Prices Could Help the Web

By Josh Catone / June 19, 2008 11:33 AM

While some of our European readers may snicker if I were to complain about having to pay $4.10/gallon to fill up my car's gas tank, the fact is that across

Someone Please Build the Facebook Office

By Josh Catone / November 12, 2007 1:44 PM

In July, when this blog ran our Facebook Week, there was one article that I had planned that never made it to press. The article, called "The Facebook Office," was

The Technology Generation Gap at Work is Oh So Wide

By Sarah Perez / April 24, 2009 5:00 AM / View Comments

Recently, business information solutions provider LexisNexis released the results of a study that examined how technology was used in the American workplace. The focus of the study was on the

Majority of Tech Experts Think Work Will Be Cloud-Based by 2020, Finds Pew Research Center

By Audrey Watters / June 11, 2010 1:10 PM / View Comments

The majority of technology experts responding to a recent Pew Research Center survey believe that cloud computing will be more dominant than the desktop by the end of the decade.

Free E-Book: The Art of Assembly Language Programming

By Klint Finley / August 12, 2011 9:00 AM / View Comments

Nearly the entire text of The Art of Assembly Language Programming has been posted online for the Processing Systems and Structures course at Washington University. The book begins with

Why AKQA Made the Jump to Cloud Collaboration

By Klint Finley / November 11, 2010 11:00 AM / View Comments

The digital marketing agency AKQA had a problem. With 900 employees scattered across the globe, to say nothing about the clients, collaboration could be a problem. Document revisions and

Buzzword Watch: The Gamification of Work

By Klint Finley / November 16, 2010 9:50 AM / View Comments

Gamification, according to Wikipedia, is " is the use of game play mechanics for non-game consumer technology applications." Our own Audrey Watters defined game mechanics as a "rule-based system

Consumerization of IT: 95% of Information Workers Use Self-Purchased Technology for Work

By Klint Finley / March 17, 2011 12:30 PM / View Comments

IDC recently conducted a survey of IT consumerization trends on behalf Unisys. The survey found that consumerization is well underway - among the findings is the fact that 95%

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