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The iPad was crowned the fastest-adopted consumer electronic device ever last month, stealing the title from the once-coveted DVD player. Records are made to be broken, though, and the Microsoft Kinect has already come out of the gate twice as fast. Notably, Microsoft predicted back in September that it would sell more Kinects than Apple is selling iPads.
25 days after its launch, Microsoft said today that it has sold 2.5 million motion-detecting Kinect devices. Granted, that includes sales over the Black Friday shopping holiday, but reviews of the device have been positive. Apple took twice as long to sell its 2 millionth iPad. These seem to be the days of the radically new interface.
Until today, an exclusive agreement between Netflix and Microsoft meant that only Xbox users were able to use a native Netflix app on their consoles to stream movies and TV shows from Netflix without the need to insert a disc into their machines. Starting today, however, Netflix users with a subscription of $8.99 and above who own a Nintendo Wii can also download a Netflix app on their consoles and recycle their old Netflix CDs.
It's a sunny afternoon in San Francisco and health care is in the air. I'm sitting at the the Peet's in the SF Ferry Building eating a vegan ginger cookie and waiting for Matthew Holt, founder of The Health Care Blog and the leader of Health 2.0 conference to show up for an interview. He arrives wearing shorts and a Health 2.0 t-shirt, and has his dog with him. He tells me he jogged to our location on the bay from Health 2.0 headquarters seven minutes away. It's a beautiful day - and here in the United States, the health care reform bill just passed.
ReadWriteWeb's founder and leader, Richard MacManus, joins us, and we dive into a conversation on the revolution underway in cloud, mobile, and social health tools. By the end of the day, we were left with one question: Will health care reform build a health Internet, or will entrepreneurs do it because they can?
The successful science and educational organization The National Geographic Society, best known for their long-running magazine, has just made an interesting announcement. Their next venture in their for-profit operations is video games. This month, National Geographic Games, a newly formed division within the company, will launch three gaming products to be soon followed by another in December and three (so far) are planned for next year. The games will be developed for major gaming consoles, handhelds, and mobile platforms, including, yes, the iPhone.
Lots of Internet TV-related coverage on our network blog last100 this week, including news that Blockbuster is readying a set-top box in junction with the company's recent acquisition of online movie service Movielink; a version of the BBC's TV catch-up service iPlayer is now available for the Nintendo Wii game console; and Joost competitor Babelgum is moving away from being purely a content distributor to also commissioning original and exclusive content of its own.
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