Wii - ReadWriteWeb http://www.readwriteweb.com/feeds/tag/Wii en Copyright 2012 Richard MacManus readwriteweb@gmail.com Tue, 14 Feb 2012 07:05:06 -0800 http://www.sixapart.com/movabletype/?v=4.35-en http://blogs.law.harvard.edu/tech/rss Kinect is Selling 2X as Fast as the iPad kinect150logo.jpgThe iPad was crowned the fastest-adopted consumer electronic device ever last month, stealing the title from the once-coveted DVD player. Records are made to be broken, though, and the Microsoft Kinect has already come out of the gate twice as fast. Notably, Microsoft predicted back in September that it would sell more Kinects than Apple is selling iPads.

25 days after its launch, Microsoft said today that it has sold 2.5 million motion-detecting Kinect devices. Granted, that includes sales over the Black Friday shopping holiday, but reviews of the device have been positive. Apple took twice as long to sell its 2 millionth iPad. These seem to be the days of the radically new interface.

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Kinect Sales

2.5m in 25 days = 100k per day
$150-$399 each

iPad Sales

2m in 60 days
3m in 80 days
4.5m every 90 days = 50k per day
$500-$830 eachIn May of 2010, Apple announced that it sold 2 million iPads after two months of availability. At a base price of $500 each, that meant that Yankee Group analyst Carl Howe's prediction that the iPad would become the fastest consumer product to hit $1 billion in sales in history was proven correct.

ReadWriteWeb's Audrey Watters reported in October that the iPad kept up a torrid pace for months. "The iPad sold 3 million units in the first 80 days after its release in April, and its current sales rate is about 4.5 million units per quarter," she wrote. That pace of sales, according to analysts at Bernstein Research, made it the fastest growing consumer electronics device of all time.

Now this. The Kinect sells for substantially less than the iPad ($150-$399 at Best Buy vs. $500-$830 for the iPad) but more have been sold in the product's first 25 days than were sold in the first 60 days after the iPad launched.

Can the Kinect sustain that rate of sales? Only time will tell, but early adopters appear likely to spread positive word of mouth about the product - as will Microsoft's massive advertising machine. For context (and to put a grain of salt in play here), the Wii has sold 75 million units in 4 years. That's a little bit more than 50k per day, on average.

For now the Kinect is focused on game play, but some people believe it's only a matter of time until it becomes the interface for many other tasks, from browsing the web to controlling various devices around the home. If Microsoft learns as well from the nascent Kinect jailbreaking community as Apple has from the iPhone jailbreakers, the Kinect could soon gain official support for all kinds of different uses.


Above: The MIT Media Lab hacks the Kinect to browse the web with it.

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http://www.readwriteweb.com/archives/kinect_is_selling_2x_as_fast_as_the_ipad.php http://www.readwriteweb.com/archives/kinect_is_selling_2x_as_fast_as_the_ipad.php Analysis Mon, 29 Nov 2010 16:23:22 -0800 Marshall Kirkpatrick
Netflix Launches Disc-Free Streaming for the Wii netflixlogo.jpgUntil today, an exclusive agreement between Netflix and Microsoft meant that only Xbox users were able to use a native Netflix app on their consoles to stream movies and TV shows from Netflix without the need to insert a disc into their machines. Starting today, however, Netflix users with a subscription of $8.99 and above who own a Nintendo Wii can also download a Netflix app on their consoles and recycle their old Netflix CDs.

]]> Just last week, Sony also announced that owners of its PS3 console will now be able to skip their Netflix CDs and stream videos in 1080p with surround sound starting - something no other Netflix solution currently offers. The Wii, of course, does not support high-definition video, so the quality of the video stream won't be as high as on other platforms that support Netflix HD streaming like the new Apple TV, Roku and the PS3.

As all of these streaming video solutions and Internet-connected TVs become more mainstream (and no other console is more mainstream than the Wii), more and more consumers will likely be willing to cut their cable subscription in favor of using services like Netflix and Hulu+ in their living rooms. This, of course, is something the cable companies are rather worried about, but it is definitely a boon for consumers who now have more choice for how and when they want to consume video content.

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http://www.readwriteweb.com/archives/netflix_streaming_goes_disc-free_on_the_wii.php http://www.readwriteweb.com/archives/netflix_streaming_goes_disc-free_on_the_wii.php News Mon, 18 Oct 2010 10:47:12 -0800 Frederic Lardinois
National Geographic Society To Do Video Games The successful science and educational organization The National Geographic Society, best known for their long-running magazine, has just made an interesting announcement. Their next venture in their for-profit operations is video games. This month, National Geographic Games, a newly formed division within the company, will launch three gaming products to be soon followed by another in December and three (so far) are planned for next year. The games will be developed for major gaming consoles, handhelds, and mobile platforms, including, yes, the iPhone.

]]> There are few people out there who don't have fond memories of flipping through the pages of a National Geographic magazine, admiring the award-winning photography that graced its pages as our eyes widened to the wonders of the world around us. Since its launch in the "ancient" times of 1888, the world has gotten a lot smaller, figuratively speaking. Television, air travel, and, of course, the internet, have allowed us to explore much more of the world than ever before. To some extent, the information age has impacted, if not the magazine's sales themselves, the sense of wonder that was once to be had when perusing the magazine's articles and images.

To keep up with the changing times, the new National Geographic Games division (NGG), will attempt to connect with people once again on the platforms of our modern age, including the Wii, Playstation 3, Nintendo DS, PC and Mac, the PS3 Network, and the iPhone. There will also be free Flash games online at nationalgeographic.com/channel. As always, the company's goal is to encourage people to explore their world, this time though, it's through play.

Lest you think these games will be wimpy attempts at educational experiences, it's worth nothing that Chris Mate, a former executive at Take2 Interactive, the company behind "Grand Theft Auto," will serve as VP and GM of the games venture. Hopefully, his history, which also includes Bethesda Softworks, will bring some spunk to the usually dry "learning is fun!" gaming experience.

The first game to launch will be "Herod's Lost Tomb," an online game which blends in content from both the December 2008 issue of National Geographic magazine as well as the National Geographic Channel feature broadcast on the biblical figure King Herod, architect of the ancient world.

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http://www.readwriteweb.com/archives/national_geographic_society_to_do_video_games.php http://www.readwriteweb.com/archives/national_geographic_society_to_do_video_games.php Product Reviews Wed, 19 Nov 2008 06:57:39 -0800 Sarah Perez
Internet TV News: Blockbuster Set-Top Box, BBC iPlayer on Wii, Babelgum Commissions Documentary Lots of Internet TV-related coverage on our network blog last100 this week, including news that Blockbuster is readying a set-top box in junction with the company's recent acquisition of online movie service Movielink; a version of the BBC's TV catch-up service iPlayer is now available for the Nintendo Wii game console; and Joost competitor Babelgum is moving away from being purely a content distributor to also commissioning original and exclusive content of its own.

]]> Blockbuster to launch set-top box?

The latest company thought to be readying its own Internet TV set-top box plans is Blockbuster, according to Hollywood Reporter. The new “set-top device for streaming films directly to TV sets” could be announced as early as this month, and would utilize the company’s recent acquisition of online movie service Movielink, giving users access to over 3,000 film titles from major Hollywood studios Paramount, Sony, Universal, Warner Bros. and MGM.

BBC iPlayer lands on Wii - who said Nintendo doesn’t do media center?

A version of the BBC’s iPlayer will be made available on Nintendo’s Wii, announced the UK public broadcaster’s Future Media and Technology chief Erik Huggers during a keynote speech at the MipTV-Milia conference in Cannes. The move marks the first time the iPlayer will be available on a games console, and perhaps surprisingly, not one designed specifically to be a media center. So much for the ‘trojan horse into the living room’ strategies of Sony’s PS3 and Microsoft’s XBox 360.

Babelgum commissions feature-length environmental documentary

Internet TV platform Babelgum has always pitched itself as serving the interests of independent video producers who want to find and connect with niche audiences. By tapping into the Long Tail, the company maintains it’s possible to “find an audience that rivals or exceeds the mainstream TV audience in any local market.” However, Babelgum has now crossed a line, moving away from being purely a content distributor to also commissioning original and exclusive content of its own. Last month, the company announced plans to set up a $10+ million production fund, telling Variety that Babelgum was “transforming into a digital media studio.” The first of those commissions is thought to be a feature-length environmental documentary about the threatened Athabasca Oil Sands region in Alberta, Canada.

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http://www.readwriteweb.com/archives/internet_tv_news_blockbuster_r.php http://www.readwriteweb.com/archives/internet_tv_news_blockbuster_r.php Digital Lifestyle Sat, 12 Apr 2008 12:12:13 -0800 Steve O'Hear, last100 editor