WoW - ReadWriteWeb http://www.readwriteweb.com/feeds/tag/WoW en Copyright 2009 Richard MacManus readwriteweb@gmail.com Mon, 23 Nov 2009 21:12:49 -0800 http://www.sixapart.com/movabletype/?v=4.23-en http://blogs.law.harvard.edu/tech/rss Warcraft and Twilight Fans Make Wikia Profitable wikia_profit_sept09a.jpgAccording to this year's Comscore stats, consumer publishing platform Wikia has surpassed DIY social network competitor Ning for monthly unique visitors. Since July 2008 the company's traffic has more than doubled from 2.8 million to 6.5 million unique US visitors per month. Despite abandoning Wikia search in early March, it seems Wikipedia co-founder Jimmy Wales has built another great company. As of this evening, Wikia's CEO Gil Penchina is announcing the company's profitability due to its custom sponsorships program.

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]]> comscore_ning_wikia_sept09.jpgSays Penchina, "I'm sick and tired of hearing about these dead pooled companies. In this type of economy we're excited to announce our growth and profitability. I think we're about to see a bunch of success stories. Silicon Valley is finally getting its mojo back."

Best known for its "enthusiast" wikis, Wikia hosts more than 50,000 fan sites including the Star Wars Wookieepedia, Harry Potter Wiki, Twilight Saga Wiki and World of Warcraft WoWWiki. In addition to some of the larger fan sites, Penchina also points to the Cannon Hacker Development Wiki, Recipes Wiki and Pet Diabetes Wiki as great examples of Wikia contributors.

While Wikia hosts nearly 3 million pages of content with a number of niche community sites, it's the fan pages that drive the majority of advertising and marketing revenue. Wikia's small team of less than 10 sales staff create packages that consist of everything from branded banner ads to embedded shows and contests. In addition to sponsors like World of Warcraft, a number of television studios are also in partnership talks.

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Says Penchina, "In many cases, these sites are like small franchises and the editors are really dedicated. The input we've had from editors regarding advertising are suggestions I generally agree with." In the World of Warcraft Wiki the community has asked that no advertisements be permitted that might negatively affect game play. For this reason, Penchina's team does not allow advertisements for WoW gold.

By providing an environment where die hard fans and premium brands can coexist, Wikia is doing a great job maintaining its authenticity while also turning a profit. While the service has struggled to establish itself as a separate brand from its Wikipedia origins, it appears that the fan communities have done everything they can to make it a success from the ground up.

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http://www.readwriteweb.com/archives/warcraft_and_twilight_fans_make_wikia_profitable.php http://www.readwriteweb.com/archives/warcraft_and_twilight_fans_make_wikia_profitable.php Crowdsourcing Tue, 08 Sep 2009 21:00:00 -0800 Dana Oshiro
World of Warcraft Hits 10 Million Subscribers Blizzard Entertainment, owners of World of Warcraft, announced this morning that the game now has more than 10 million paying subscribers around the world. Online gameplay costs an average of $15 USD per month.

That's a huge number and one that I honestly think signals that with sufficient value delivered, consumers will still pay for software. This might be an anomaly of historic proportions, too, though.

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]]> Blizzard said today that those 10 million paying subscribers include 5.5 million players in Asia, 2.5 million in the US and 2 million in Europe. Consider that, advertisers, when insisting that only US audiences are monetizable. Niche blog (or is it niche?) WoW Insider asks in its coverage whether Blizzard has reached market saturation. The Warcraft brand was first introduced in 1994 and World of Warcraft was launched in 2001.

For readers unfamiliar with WoW, there's a lot of video on YouTube, including the following parody of Weird Al's "That's Your Horoscope Today". It's not the catchiest tune but it's a good tour of what goes on in the game and it's been viewed more than 4 million times. When you build software that becomes a platform for user generated content all about your software - then you're in a pretty sweet spot. Perhaps that goes without saying for a company that has 10 million people around the world paying $15 per month.

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http://www.readwriteweb.com/archives/world_of_warcraft_hits_10_mill.php http://www.readwriteweb.com/archives/world_of_warcraft_hits_10_mill.php News Tue, 22 Jan 2008 10:50:02 -0800 Marshall Kirkpatrick