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AppMobi has just launched 2 new HTML5 javascript frameworks for developers building mobile applications. The new aUX (appMobi User Experience) APIs are being offered to the community as open source projects here on GitHub, where they are available for free.
One framework is designed for building apps using appMobi's suite of tools while the other can be used by anyone building HTML5 mobile apps, says the company.
In April, Apple began banning apps using pay-per-install methods, such as those provided by Tapjoy and others. Now W3i, a mobile application monetization company, has come up with what it says is a workaround for developers whose incentivized app install revenue streams have since been closed.
With W3i's new product called the "Mobile App Ad Platform (MAAP)," developers can offer their iOS apps for free for 24 hours and market them via banner ads that display within other applications.
The average price for iOS applications is now at $1.44, up 14% year-over-year. And consumers are buying more apps this year than they did last - 61% more, in fact. This data comes from a new report from Piper Jaffray analyst Gene Munster (reported via Fortune), who found that today's iOS device owners will download 83 applications this year, up from 51 in 2010.
Mobile analytics firm Flurry is out with a new report that examines the revenue generation capabilities of free-to-play (aka "freemium") games versus paid ones. The conclusion was somewhat surprising: freemium games actually make more money. As of June, freemium games accounted for 65% of the revenue generated while premium games accounted for just 35%.
But this hasn't always been the case.
Why did Apple put out a press release today about reaching the milestone of 15 billion downloads? Maybe to distract you from the other news about how it just lost the rights to the term "App Store" in a high-profile lawsuit against top competitor Amazon.
Well, guess what? It worked! Look what our headline reads!
Still, it is an impressive number, and one that puts competing app stores to shame. And Apple had even more new numbers to reveal today, too.
Just as the Web has brought us untold advances in innovation, collaboration and productivity, it has also given us things like this Tumblr blog curating animated GIFs of Tom Hanks portraying various animals, not to mention Farmville, Twitter or the 35 hours of video that are uploaded to YouTube every minute.
With so many digital distractions, it's a wonder we can get anything done. For those of us for whom being productive means stringing words together, whether we're bloggers, marketing copy writers or aspiring novelists, the Internet can be a mixed blessing. Fortunately, there are a number of writing applications that attempt to block out the distractions so we can finally focus.
Fresh on the heels of BOKU's commercial launch of its 1-Tap billing solution for Android, competitor Fortumo is announcing a revamped in-app payments SDK with support for operator billing in 22 languages across 61 countries, specifically in Europe, Asia and the U.S. market.
One unique feature offered by the updated SDK from Fortumo is the addition of a "fallback" method for customers whose mobile operator does not support direct carrier billing. In these cases, Premium SMS will be used instead. And both options can be implemented with one integration.
In our continuing tradition of rounding up new mobile application releases we found interesting and/or exciting over the past month, we present you with this new list of apps for June 2011. Previously in June, we shared a list of apps that came out in May and during the first part of June, so be sure to check that post for some early June app launches.
This time around, we're again focusing on new (and notably updated) iPhone and Android applications, as well as a few iPad, tablet and cross-platform apps that caught our eye. As always, share which apps are your new favorites in the comments below.
Shortly after Google unveiled Swiffy, the Flash-to-HTML5 conversion tool designed for WebKit browsers, mobile app development firm appMobi launched a related utility called appFlash. This new tool takes advantage of Swiffy's capabilities, allowing mobile developers to convert app assets coded in Flash into native iOS applications.
The market for mobile application development services, which includes things like app creation, management, distribution and extension services, will grow to $100 billion by 2015, according to a new report from research2guidance. Currently, the number of applications developed by third parties is at 66%, but the analyst firm believes this will increase over the next few years as more companies want to publish for mobile, but don't have in-house resources to do so.