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Flash Now Importable to HTML5 Canvas

By Curt Hopkins / April 11, 2010 8:00 PM / View Comments

cs5.jpgAdobe will soon introduce its Creative Suite 5 to the public. A tool in the new suite will allow for easy import of Flash animations into HTML5 Canvas code. Once IE9 launches, all major browsers will support Canvas. At that point, any Flash creation can be viewable by just about anyone without downloading the Flash plugin. It also means, clearly, that devices that cannot accept the plugin can nonetheless run the animations built on it.

Those who are excited about this probably think of Flash is a space hog. As ReadWriteWeb has discovered, it sometimes is, though not always.

iPhone's Flash Apps: Let the Games Begin

By Dana Oshiro / October 5, 2009 6:04 PM / View Comments

flash_iphone_oct09a.jpgEarly this morning at the MAX 2009 Conference, Adobe previewed Flash Professional CS5 and announced that the new release will let Flash developers export their files as iPhone apps. The significance of this announcement is that development time for thousands of Flash-based gaming and music companies will be cut significantly. In the past, developers have had to create separate iPhone apps and web-based tools. While this is not the Flash plugin for Safari that many have asked for, the closed-beta version of Flash Professional CS5 eliminates the need for separate iPhone development. In other words, developers avoid building their applications twice.

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