iTunes - ReadWriteWeb http://www.readwriteweb.com/feeds/tag/iTunes en Copyright 2009 Richard MacManus readwriteweb@gmail.com Tue, 24 Nov 2009 05:00:55 -0800 http://www.sixapart.com/movabletype/?v=4.23-en http://blogs.law.harvard.edu/tech/rss Palm Pre's New Strategy: Forget iTunes, Hello Wireless Amazon Downloads When the Palm Pre debuted, one of its most useful features was its ability to sync with Apple's iTunes software. Unfortunately, how it went about doing this was a little bit underhanded: it pretended to be an iPhone. The most recent version of the hack - yes, there were several - was made possible by Palm's use of Apple's USB hardware vendor code provided by the USB Implementers Forum, an industry standards group. The Pre simply used Apple's code so that iTunes would see the Pre as an Apple device. Apple of course, was not happy, and purposefully broke this functionality in subsequent iTunes software updates. Palm responded by complaining to the Forum, but the group took Apple's side.

Now, finally, the Apple/Palm war seems to have ended. With the latest update to Palm Pre's webOS software, the company has come up with a new tactic altogether: forget about iTunes, use Amazon instead.

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]]> Palm vs. Apple

The back-and-forth between Apple and Palm was getting ugly. A cat and mouse game transpired involving hacks, crippling updates from Apple, and then re-hacks from Palm which did nothing for either company's image. Some felt that Apple had every right to protect their software from being used with other devices - after all, if something went wrong with Pre syncing, consumers could easily blame Apple's software for the troubles. They may even call in for support, not understanding that Apple wouldn't be able to handle issues arising from the use of a competitor's hardware.

Others, however, felt that Apple should open up. With their dominance over the entire digital media player industry, keeping their proprietary software a closed system was a way to make sure that no up-and-comers could ever have a shot at becoming a popular alternative to the iPod or iPhone. Palm, of course, felt this way, too. They complained to the USB-IF saying that consumers should have a right to decide how they use the media they purchase. That is, if they bought content from iTunes, they should be able to sync it to the Pre.

The USB-IF did not agree, though. They sent letters to both companies explaining that Palm's use of Apple's USB vendor code actually violated the group's rules and would need to end. Clearly, Palm lost this round, too - but don't count them out just yet.

Palm Releases webOS 1.2

Yesterday, Palm released an update of the Pre software, webOS. While most of the reporting surrounding the new OS involved the important update which brings paid applications to the Pre's App Catalog, another under-reported feature is actually just as (if not more) important. The Pre now lets you download over-the-air from Amazon's MP3 Store.

According to the Official Palm Blog, the Amazon integration now works over both WAN or Wi-Fi, meaning that you don't need to be hooked up to a PC via USB to purchase music on your Pre. You can do so directly from the device, just like Apple iPod Touch and iPhone users can do through Apple's mobile iTunes Store. Although the iTunes experience overall may have been the preferable option for many users, Amazon at least provides a viable alternative for Pre owners. Amazon's online catalog may still be a few million short of that of Apple's, but often their prices are much more affordable thanks to daily deals and albums that start at $4.99.

While Palm hasn't officially responded to the USB-IF's letter - despite being told they had to do so within a week - it seems that they have, without actually saying so, made their decision. The latest update's release notes do not mention iTunes syncing, and, as many expected, it has not been re-enabled.

It looks like Palm Pre has given up the fight for good, now betting entirely on Amazon. The company's original plan to sync with iTunes was a calculated risk and one which now leaves consumers holding the short end of the stick. How many Pre owners bought the Pre because it synced with iTunes? How many are angry or disappointed because it doesn't now? It may have been better if Palm never went this route to begin with and worked on making the Amazon integration the key selling point from day one. Of course, hindsight is always 20/20. However, their decision may end up having a major impact on the company's future, considering they've essentially bet the farm on webOS, ending support for devices running both the original Palm OS and Windows Mobile. Will giving up on iTunes impact device sales for the struggling company? Or will extricating themselves from this nasty war with Apple end up being the best thing they could have done?

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http://www.readwriteweb.com/archives/palm_pres_new_strategy_forget_itunes_hello_wireless_amazon_downloads.php http://www.readwriteweb.com/archives/palm_pres_new_strategy_forget_itunes_hello_wireless_amazon_downloads.php Mobile Services Tue, 29 Sep 2009 06:42:06 -0800 Sarah Perez
uQuery: A More Convenient Way to Search the App Store uquery_logo_sep09.pngEven though Apple launched a major redesign of iTunes yesterday, searching the iTunes App Store is still a bit of a hassle, especially because iTunes lacks convenient options to filter apps by price, category, or release date. Given the amount of apps available in the store, even Apple's new Genius feature for the App Store isn't likely to make finding new apps much easier. UQuery, however, sets out to change all of this by indexing all the apps in the store and making this index available through a web-based search engine.

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]]> What makes uQuery so useful is that it allows users to filter searches by price, release date, and category.  UQuery also indexes every app's description and screenshots in the App Store. What's sorely missing, however, is customer reviews. The ability to organize search results according to reviews would potentially make these search results a lot more valuable. Another caveat worth mentioning is that uQuery currently only indexes apps available in the US store.

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Still, if you are looking for free recipe apps launched or updated in the last month, you would have a hard time finding these in iTunes. In uQuery, however, all it takes is two clicks to filter out older or more expensive apps. While search on uQuery is great, however, the service does not (yet?) provide users with a good way to simply browse the store. You can't, for example, just look at all the new games published in the last week that are available for $0.99 or less.

Earlier this year we wrote about App Engine, another web-based alternative to the App Store. App Engine, however, is currently offline. App Engine basically recreated the App Store on the web - including Apple's layout. App Engine is now offline, making uQuery one of the best web-based alternatives to iTunes, though other alternatives like iphonexe.com are also worth a look.

Tip of the hat to AppScout for bringing uQuery to our attention.

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http://www.readwriteweb.com/archives/uquery_a_faster_way_to_search_the_app_store.php http://www.readwriteweb.com/archives/uquery_a_faster_way_to_search_the_app_store.php Products Thu, 10 Sep 2009 09:20:23 -0800 Frederic Lardinois
It's Only Rock and Roll: Steve Jobs is Back, iPhone 3.1, iTunes 9 & iPod Updates rock_and_roll_logo.pngSteve Jobs returned to a standing ovation at Apple's annual iPod event today, where Apple introduced version 3.1 of the iPhone OS and the next version of iTunes. With iTunes 9, Apple introduces a Genius-like recommendation feature for apps and 30,000 premade ringtones for $1.29 in iTunes. Version 9 of iTunes has also seen a major redesign. The application and the iTunes store now look much cleaner. Apple also introduced 'iTunes LPs' that will bring liner notes and artwork to digital albums (the much rumored 'Cocktail' feature), as well as app management for the iPhone and iPod touch that is built in to iTunes.

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]]> iTunes 9: App Management, iTunes LPs, Extras

During the presentation, Jobs stressed that the Genius feature in iTunes will now be applied to other areas in iTunes. Jobs also announced that Apple has received over 27 million libraries from its users, each with about 2,000 songs. Building on top of this database, Apple is introducing 'Genius mixes' in iTunes 9. You can now basically create Pandora-like radio stations with the music you already own by giving iTunes a few songs or artists to start out with. Update: Looks like we misunderstood this feature at first. 'Genius mixes' are actually build automatically after Apple looks at your library. iTunes simply creates 12 Genius playlists based on the kind of music you have on your machine (Alternative Mix, Classic Rock Mix, etc.). Users can't control these playlists or even see what song will play next.

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The iTunes store is also getting a make-over, though the most important new feature here is that Apple is introducing 'iTunes LPs' - the much rumored 'Cocktail' feature that will bring artwork and liner notes and other 'memorabilia' back to digital music (as long you purchase it through iTunes, of course). The price of these digital LPs will be around $20. Apple is also extending this concept to movies and will bring DVD extras to movies in the iTunes store.

The store itself now looks a lot cleaner, and it does feature the rumored ability to send out tweets and Facebook status updates about songs.

We will have a closer look at the new iTunes and iPhone 3.1 update once Apple releases them later today.

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Home Sharing

In addition, Apple announced that users can now share songs, movies, and TV shows with up to 5 authorized computers in a household. Apple always allowed users to share songs on a local network, but this new feature takes this a bit further as it also allows users to automatically transfer purchases between different computers on a home network.

Manage iPhone Apps in iTunes 9

iPhone and iPod touch users will also be happy to hear that iTunes now allows you to manage your apps directly in iTunes, making it far easier to arrange icons on the small screen than ever before. iTunes will now give you an overview of all the pages you have filled with apps on the iPhone and lets your reorganize those apps right from within iTunes. You can also move a complete page around.

iPhone Games

During the second part of the event, Apple gave iPhone and iPod game developers a chance to showcase a number of new games, including the upcoming iPhone version of Madden 2010, Riddim Ribbon (a new take on the Guitar Hero/Tap Tap Revenge music genre and maybe the most interesting game demoed today), Assassin's Creed, and Nova, a new first-person shooter from Gameloft.

iPod News: Cheaper & Bigger

Schiller also announced new prices for the iPod touch: $199 for 8GB, $299 for 32 GB and $399 for 65GB). The 32GB and 64GB version of the touch will now also support OpenGL ES2.0, making games on the iPod a lot smoother. Apples says these iPods are now "50% faster."

As for the iPod classic, the rumors of its demise came a bit too early. Instead of taking it out of Apple's lineup, the classic now features a 160GB hard drive for $250.

The iPod shuffle will now also come in a 2GB version for $59 and Apple introduced a special edition (with 4GB of memory) that is made out of polished stainless steel for $99.

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iPod Nano Now With Video Camera

The iPod nano will now get a video camera  - the other iPods, despite all the rumors, will not. Apple also built an FM radio and a pedometer right into the nano, which will also now sport a slightly larger display (2.2 inches). In addition, the nano now has a built-in microphone and speaker. These new iPod nanos will retail for $149 with 8GB of memory and $179 with 16GB.

Maybe the rumors about the delayed cameras for the rest of the iPod lineup were indeed true. It seems odd that Apple would only introduce this feature in the nano.

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Tip of the hat to the team at GDGT for providing the best live coverage of the event today!

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http://www.readwriteweb.com/archives/its_only_rock_and_roll_steve_jobs_is_back_iphone_31_itunes_9.php http://www.readwriteweb.com/archives/its_only_rock_and_roll_steve_jobs_is_back_iphone_31_itunes_9.php Apple Wed, 09 Sep 2009 10:33:59 -0800 Frederic Lardinois
Yoko Ono: Beatles' Catalogue on iTunes Tomorrow beatles_yoko_sep09.jpgPaul McCartney's whooping encouragement, Lennon's calm breaths and Harrison's pensive plucking - if you're a Fab Four fan, you already know that tomorrow marks the official launch of the Beatle's remastered catalogue. But to further fan the flames of excitement, Yoko Ono spilled the beans that the discography will also finally appear in the iTunes store. According to 9 to 5 Mac, Ono told Sky News that the entire Beatles back catalogue will be available for download in conjunction with tomorrow's Apple event. While the post has since been removed, Twitter has been a aflutter with rumors. The long awaited event will also happen with the release of The Beatles: Rockband.

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]]> beatles_remastered_aug09.jpgWhile diehard fans have been anticipating tomorow's digitally remastered Beatles catalogue since April, the iTunes rumor comes as a surprise. The Beatles catalogue has been mired in legal issues and label negotiations have always kept the catalogue off of web services like iTunes and Amazon.

In an interview with the Guardian, George Harrison's son Dhani even suggested that rights owners create their own Beatles-specific independent music store to sell the remastered versions. If Yoko is right about the catalogue making it to iTunes, it will be interesting to see the pricing negotiated on this epic release.

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http://www.readwriteweb.com/archives/yoko_ono_leaks_beatles_catalogue_to_hit_itunes_tom.php http://www.readwriteweb.com/archives/yoko_ono_leaks_beatles_catalogue_to_hit_itunes_tom.php Apple Tue, 08 Sep 2009 14:57:53 -0800 Dana Oshiro
Radiohead Guitarist: MP3 Is Good Enough radiohead_mp3s_sept09c.jpgWhen Radiohead keyboardist / guitarist Jonny Greenwood shrugs off the issue of audio fidelity, indie musicians should take note. Given that Radiohead is perhaps one of the biggest proponents of alternative music monetization, it's ironic that Greenwood is discrediting one of the industry's key price differentiators. Musicians with tracks on iTunes, Amazon and DIY stores like Bandcamp have often chosen to price MP3s at lower rates while higher quality recordings have fetched more per track. In a recent article with The New Yorker's Sasha Frere-Jones, Greenwood admits there is little reason for the MP3 generation to look for a higher quality experience.

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]]> Said Greenwood, "We had a few complaints that the MP3s of our last record weren't encoded at a high enough rate. Some even suggested we should have used FLACs, but if you even know what one of those is, and have strong opinions on them, you're already lost to the world of high fidelity and have probably spent far too much money on your speaker-stands."

radiohead_mp3s_aug09b.jpgGreenwood's biggest complaint about MP3s was not quality or sound compression, but rather abundance. He suggests that MP3s make it far too easy for fans to hoard music without "giving it their full attention". In a recent Pitchfork article Eric Harvey suggests the opposite. Says Harvey, "The mp3 may have atomized music into millions of little pieces, but each piece, it seems, found a publicist. The average music fan now has the built-in capacity to double as promoter and distributor in an ever-expanding arena that's making and eliminating rules every minute."

Whether you see them as hoarders or promoters, one thing is certain, the iPod generation is changing how music is consumed. But if they can't depend on tiered pricing for audio quality, how can companies monetize the new music fan? While a Stanford study suggests that the iPod generation prefers the flat sound of an MP3, it doesn't mean today's listeners aren't willing to pay for their music. According to an NPD Group report purchasers of digital music downloads increased by 29% last year with iTunes controlling a quarter of all music sold. Some of the ways fans still generate revenue for bands include streaming music subscriptions, track and album purchases, concerts tickets, merchandise and paid application downloads.

Update, Ed: there can be a big difference in audio quality of MP3s promoted on the Web. For example the quality varied greatly between Radiohead's In Rainbows album and Saul Williams' album (promoted by Trent Reznor). See Kim Gaskins' post on the new Latitude Research blog Life Connected for further analysis.

Photos taken from Dead Air Space

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http://www.readwriteweb.com/archives/radiohead_guitarist_mp3s_fine_there_goes_fidelity.php http://www.readwriteweb.com/archives/radiohead_guitarist_mp3s_fine_there_goes_fidelity.php music Thu, 03 Sep 2009 22:03:00 -0800 Dana Oshiro
Spotify to Close Up to $50M Round Before US Launch spotify_music_aug09.jpgSpotify CEO Daniel Ek has the Midas touch. In anticipation of the company's US launch, the on-demand music streaming site is finalizing what is rumored to be a $50 million dollar round of investments. According to the Financial Times, if Spotify closes the round with Wellington Partners and Li Ka Shing Foundation, the Swedish company will be valued at $250 million dollars.

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]]> Spotify's only real revenue at this time is it's "premium" or ad-free subscription service. Critics may argue that this service will never earn the company enough to offset the cost of licensing music; however, the Telegraph's Shane Richmond reports that Spotify's iPhone application will only be available to premium subscription users. And if you're questioning whether or not the subscription is worth it, you obviously haven't seen the demo.

Unlike other mobile streaming music applications, the Android and iPhone applications allow members to cache streaming files for offline listening. In other words, there is no need to download a file for listening. It's an amazing mobile feature for users, but as a free application it would cannibalize Spotify's revenue stream from downloads. However, with the subscription requirement, the company is destined to make money from both downloads and streaming lists.

If the application doesn't make it into the App Store, Spotify has other opportunities to generate revenue with downloads. Ek announced plans in late June to launch a one-click download solution for easier on-site purchases. The company's ability to gain referral sales revenue shows potential, but the access model is less attractive than subscriptions. Spotify could offer a tiered file pricing system without compromising its existing service. The company could continue to stream compressed files for free while offering higher-quality files or rare releases for purchase and download. This option might appeal to diehard music fans, but it certainly doesn't have the cool factor of the mobile applications.

Regardless of Spotify's revenue streams, the company's US release is widely anticipated. Americans are eager to see what UK and Swedish audiences have been raving about. Some of the company's latest 3rd party tools look like amazing additions to the community. Spotify's blog featured the following:

1. SpotifiTunes: Independent web developer Phil Nash's iTunes playlist tool allows you to upload your iTunes library and generate additional links to your favorite artists in Spotify. Members can discover new album releases and sometimes surprising band collaborations from the past.
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2. We Are Hunted: The curated We Are Hunted music community created a Spotify playlist complete with the site's top tracks and artists. Once users can cache this on their devices, they'll have the ability to listen to the community's 99 hottest streaming songs in offline mode.

3. Share My Playlists: This site contains almost 4000 pre-compiled Spotify playlists for your listening pleasure. The service offers amazing potential to leverage the popularity of existing celebrity deejays, music bloggers, labels and music properties. Just think about the range this service could offer. From indie electronic labels to Motown, if brands were to release weekly tribute playlists you can bet there would be listeners.

After this sort of a build up for the North American launch, it would be a let down if American audiences thought the service was anything short of fantastic. We won't have to wait long for a reaction, the release is expected before the end of summer.

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http://www.readwriteweb.com/archives/spotify_to_close_up_to_50m_round_before_us_launch.php http://www.readwriteweb.com/archives/spotify_to_close_up_to_50m_round_before_us_launch.php Apple Mon, 03 Aug 2009 21:03:09 -0800 Dana Oshiro
Build Profit Not DMCA Suits: YouTube and the Wedding March youtube_wedding_jul09a.jpgAn unconventional wedding march in Saint Paul, Minnesota, sent sparks across the web. Not only was it a celebration of couple
Jill Peterson and Kevin Heinz's eternal union, but it was a shift in how copyright owners can interact with unlicensed content users. After being uploaded to YouTube only 12 days ago, an elaborate wedding dance routine to Chris Brown's "Forever" has already garnered more than 12 million views. And according to the YouTube blog, rather than blocking usage of their unlicensed property, Sony instead used Google's tracking tools to monetize.

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]]> After content owners provide Google with copies of their assets and ownership agreements, YouTube's matching engine detects protected works and displays them in a partner dashboard. In the past, rights owners like Warner Music have used the automated ContentID feature to block unlicensed usage including, in extreme cases, serving DMCA take-down notices to machinima makers and amateur singers. In February, the Electronic Frontiers Foundation criticized the system, arguing that it failed to recognize fair use remixing. Said spokesman Fred von Lohmann, "Soon it may be off limits to remix anything with snippets of our shared mass media culture -- music, TV, movies, jingles, commercials. That would be a sad irony -- copyright being used to stifle an exciting new wellspring of creativity, rather than encourage it."

Nevertheless, in the case of this wedding video, Sony (copyright owners of Forever) chose to capitalize on the clip's success rather than blocking the file. They added a simple pop-up overlay that offers users a chance to purchase the song from iTunes or Amazon. According to YouTube, in the last week, the year-old song has risen to #4 on the iTunes charts and #3 on Amazon.

To Google's glee, Sony's success in working with users is likely to inspire other copyright owners to rethink their past actions with DMCA take-down notices. And this would be a welcome change for many. Take downs have shown a history of hurting user morale, reducing valuable community content and decreasing channels of monetization for content hosts. In the case of the wedding video, while it's obvious that Sony made money, YouTube has likely earned profit from AdWords as well as referral revenue from Amazon and iTunes.
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Because Sony left the wedding video up, the community continues to receive free hosting and feedback, the copyright owners profit from their licensed goods, YouTube earns new revenue, and the remix community continues to proliferate. Since last week, some of the remixes and re-creations include the Divorce Entrance Dance, a WIS-TV anchor version and the couple's own appearance on the Today Show.

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http://www.readwriteweb.com/archives/build_profit_not_dmca_suits_youtube_and_the_weddin.php http://www.readwriteweb.com/archives/build_profit_not_dmca_suits_youtube_and_the_weddin.php Google Thu, 30 Jul 2009 19:00:00 -0800 Dana Oshiro
Will Apple's "Interactive Album" Cocktail Inspire Better Bands? apple_itunes.jpgIn an unsurprising move, Apple is said to be working with major record labels to provide an "interactive album" to consumers. The company is rumored to be working with EMI, Sony, Warner and Universal to bundle photos, lyric sheets, liner notes and videos with album purchases in the iTunes store. According to the FInancial Times, the move is meant to increase album sales. Nevertheless, a number of critics have already argued that the attempt will be ill-fated. While it's true that "interactive" music material has already been executed in various iterations, Apple's move may have a extremely positive affect on the music industry as a whole.

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]]> A number of bands already offer "interactive material" to their fans and while not many offer it through downloads, materials like band backgrounders and liner notes are readily available through a number of services including the following 3:

1. Bandcamp: RWW reviewed Bandcamp earlier and dubbed this service the "MySpace Music Killer". The company offers bands the chance to upload liner notes, album arts and links to their materials through an online DIY store. In this case, interactivity is not bundled with the album downloads, but rather found in a link on the site.

2. Songbird: Songbird is the open-source Mozilla-based music player that offers users a chance to listen to albums while also viewing information about artists through various in-browser plugins. Songbird offers the basic functionality of an "interactive album" with lyrics and album art; however, fans can also add extensions to trade mix tapes, publish their playback histories to Last.FM and publish their listening history to Twitter.

3. Songkick: Songkick is a concert recommendation engine with a music history component. The site allows users to upload concert-related photos, liner notes, poster art, videos and even ticket stubs. The community is a live music wiki updated by those die hard fans who've not only attended the concerts, but also documented the experience. For Bob Dylan alone, the community has uploaded information on 2788 past concerts in 767 cities.

Apart from their interactivity and great social components, one thing that BandCamp, Songbird and Songkick have in common is the fact that they are not Apple. While each of the services are wonderful in their own right, Apple's potential commitment to interactive albums can set an industry-wide precedent on how albums are released. By providing listeners with liner notes, videos and background information, fans may find themselves connecting with their music on a whole new level. apple_itunes_jul09a.jpg

Band history, politics and cultural context can affect whether or not we part with our money. I'm going to take a wild guess that Hasidic Jewish reggae artist Matisyahu's highest download numbers don't come from Muslim music fans. And do you think Radiohead's name-your-own-price In Rainbows album would have made as much money if the group wasn't known for its activism?

The interactive album tells us where artists have come from and how they're using their voices outside of the music. A number of services provide the delivery framework for the information, but only Apple provides direct access to mainstream audiences. Regardless of whether or not the independent labels follow suit, these new band dossiers give us the social narrative we need to make informed choices as consumers.

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http://www.readwriteweb.com/archives/apples_cocktail_to_inspire_better_bands.php http://www.readwriteweb.com/archives/apples_cocktail_to_inspire_better_bands.php music Mon, 27 Jul 2009 13:01:22 -0800 Dana Oshiro
How Did it Get so Popular? Apple's App Store Hits 1.5 Billion Downloads and 65,000 Apps app_store_logo_jul09.pngEarlier today, Apple announced that iPhone and iPod touch users have now downloaded over 1.5 billion applications. According to Apple, there are now also over 100,000 developers in the iPhone Developer Program and over 65,000 apps in the store. The number of actual iPhone developers might be a bit lower than Apple reports, as a lot of people only joined the paid version of the program to get their hands on the betas of the iPhone 3.0 OS, but there can be little doubt that the App store is a runaway success, both for Apple and developers. Given this huge success of the App Store, it is worth thinking about the factors that contributed to the App Store's success and what Apple could do to make the store even better.

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]]> Some other platforms had something similar to the App Store long before Apple, and others are still trying to copy the App Store, but Apple has clearly set the bar very high. Even though a number of companies are trying to emulate the App Store model now, we think that a number of factors contributed to Apple's massive success. Some of these may be very hard to replicate for other companies.

Here are a few of the them:

  • pump was primed: with the iPod, Apple had already familiarized millions of people with iTunes and the idea of buying music and videos content for their devices on iTunes - moving to applications was a natural next step
  • it's not just the iPhone: by creating an ecosystem that both iPhone and iPod touch users can tap into, Apple greatly expanded the reach of its app store. Apple says it has shipped over 40 million devices with the iPhone OS on it. This means that, on average, iPhone and iPod touch owners have downloaded an average of around 38 apps per person, which is not an outrageously high number.
  • pricing: allowing free apps into the store and distributing them for free was a very smart move by Apple. This allows new users to become comfortable with the App Store concept and gives developers a chance to showcase free versions of their paid applications and games. Also, by allowing developers to charge as little as $0.99 for an app, developers can reach a lot of users while still getting paid for their work.
  • international reach: there are App Stores in 77 countries and very little content is restricted to specific countries
  • games: almost every application in the list of top paid and free apps (iTunes link) is a game. The iPhone (and the iPhone 3GS even more so) is a great mobile gaming machine and given that most games are quite cheap, who can really say no to the Moron Test or Real Soccer 2009 (which at $0.99 is quite a bargain)?
  • low barrier of entry for developers: you don't have to pay to start developing (assuming you have access to a modern Mac), and if you are already a Mac developer, developing for the iPhone OS is relatively easy, as you use the same tools as before.
  • a chance to make money: of course, it also helps that Apple provides a central hub for all the apps and at least gives developers the impression that even small development houses or a guy in his parents' basement is playing on the same level as Electronic Arts or Gameloft.

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Some things we would like Apple to change/add:

  • improve the approval process: it's no secret that the process to get an application into the store is rather arcane and that Apple regularly refuses to let apps into the store for seemingly random reasons.
  • "remember this iPhone app" - our own Marshall Kirkpatrick would really like to see Apple add a way to mark apps in the store so that he could buy them later. This could look something like wish lists on Amazon or Newegg
  • recommendations: with 65,000 apps, it's very hard to keep an eye on what's new in the store. As of now, Apple hasn't introduced a 'Genius' feature for the App Store and there isn't even an Amazon-like function "others who bought this app also liked these apps" feature
  • mark apps you already bought

Can you think of other reasons why the App Store became such a success? And what would you like Apple to add to it or improve? Let us know in the comments.

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http://www.readwriteweb.com/archives/how_did_it_get_so_popular_apples_app_store_hits_15_billion_downloads.php http://www.readwriteweb.com/archives/how_did_it_get_so_popular_apples_app_store_hits_15_billion_downloads.php News Tue, 14 Jul 2009 09:19:34 -0800 Frederic Lardinois
Will Apple Break Pre's Ability to Sync? In order to compete with the iPhone, you not only have to have a multi-touch interface and a slew of apps, you also have to offer the music and media that the iPhone provides thanks to its ability to sync with iTunes. For Google's Android mobile OS, the music comes courtesy of Amazon's MP3 Store which is preloaded on G1 phones. But more recently, Palm seemingly trumped Android when they revealed how their new Pre smartphone would bring music to the device: it pretends to be an iPod. Apple surely couldn't have been happy about that news and today, they're letting the world know. The Cupertino-based company has just issued a thinly veiled threat to owners of "unsupported third-party digital media players," stating that the players may not work with newer versions of iTunes. Yep, Palm Pre, they're looking at you.

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]]> Surprisingly, Apple hasn't yet sued Palm over the technology used to trick the PC into thinking its an iPod and syncing it accordingly. Instead, it sounds like they just plan to break that functionality by releasing a new version of the iTunes software.

According to a post on Apple's website, the company is now claiming - for the record - that they will not guarantee other devices will sync with the iTunes software nor will they support those devices.

Here's how the post reads:

Apple designs the hardware and software to provide seamless integration of the iPhone and iPod with iTunes, the iTunes Store, and tens of thousands of apps on the App Store. Apple is aware that some third-parties claim that their digital media players are able to sync with Apple software. However, Apple does not provide support for, or test for compatibility with, non-Apple digital media players and, because software changes over time, newer versions of Apple's iTunes software may no longer provide syncing functionality with non-Apple digital media players.

That sounds like a definite slap in the face to the Pre who may soon see one of their main selling points disappear with a simple update to the iTunes software.

Still, Apple has to be careful not to implement the update in a such way that makes it appear that they've done so just to break the Pre's syncing ability...that would reek of anti-competitiveness and could get them in trouble with the U.S. Department of Justice. However, we know Apple is filled with enough smart people that they could surely think of a way to break it without making it look like they broke it on purpose . The question is, will they really do something that under-handed and sneaky? Or do they just want to create a climate of fear by implying that you can't trust the Pre to always work?

Either way, it doesn't look like good news for Palm.

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http://www.readwriteweb.com/archives/will_apple_break_pres_ability_to_sync.php http://www.readwriteweb.com/archives/will_apple_break_pres_ability_to_sync.php Apple Wed, 17 Jun 2009 08:18:41 -0800 Sarah Perez
Mufin Player: Music Jukebox With a Focus on Recommendations mufin_logo.pngMufin, a music recommendation service we looked at a few times in the past, just released a stand-alone music player for Windows that combines some of the most interesting features of Mufin's online service and iTunes plugin into one coherent desktop application. While it looks and acts like a standard music jukebox, Mufin Player's most important new feature is that gives you a new way to manage and sort your music collection based solely on the similarity between songs.

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]]> As we have reported before, Mufin uses proprietary algorithms to analyze the musical qualities of every song in your music collection. Mufin will then recommend similar songs based on this data. This does have advantages and disadvantages. Most importantly, this approach to recommendations means that Mufin works for any song, no matter how obscure, but it also means that Mufin is deaf to the cultural context of a song, so that you might get to hear a Christmas song in February, just because the instrumentation and rhythm is similar to another song.

mufin_player.pngThe user interface of the desktop player, which looks a bit like Mozilla's Songbird, is slightly more complex than it really needs to be, but it also gives you access to a set of powerful tools that go beyond the core recommendation service. The desktop player, for example, includes a CD burner and some rudimentary support for managing portable players. Thanks to its integration with AudioID, Mufin can also easily find MP3 id information for tracks in your collection that haven't been tagged with the right information yet.

Sort by Sound

At the center of the Mufin Player, is, of course, Mufin's recommendation engine, which allows you to quickly build playlists based on the music similarities between songs. Once you import a new song (Mufin can import your iTunes library, by the way), Mufin automatically analyzes the musical qualities of that song. Based on this, Mufin will then recommend similar songs from both your own collection, or based on information from Mufin.com, which currently features about 5 million tracks. Sadly, Mufin only allows you to play 30-second clips from songs it recommends from its own site.

The problem for Mufin, of course, is that most users already have a favorite music jukebox. Mufin's recommendation features are extremely interesting, and we recommend that you give it a try, but if you like Mufin's recommendations, then using the iTunes plugin might be more worthwhile for you in the long run.


mufin player from mufin on Vimeo.

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http://www.readwriteweb.com/archives/mufin_player_music_jukebox_wit.php http://www.readwriteweb.com/archives/mufin_player_music_jukebox_wit.php Products Fri, 27 Feb 2009 11:12:01 -0800 Frederic Lardinois
iTunes U Proves Better than Going to Class Skip the lecture, download the podcast. That's probably not what university professors tell their students, but perhaps they should. New psychological research conducted by Dani McKinney, a psychologist at the State University of New York in Fredonia, shows that students who only listened to podcasts of lectures achieved substantially higher exam results than those who attended class in person.

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]]> To find out how much students can learn from a podcast, McKinney's team created one for a lecture from an introductory psychology course. The podcast contained both audio and video of the slides used in class.

Half the students (32 of 64) skipped the class and listened to the podcast only. The other half attended in person, where they also received a printed handout. A week later, the students were tested on the material.

Podcast Listeners Did Better

The students who downloaded the podcast alone averaged a C (71 out of 100) but those who attended class averaged a D. And those who listened to the podcast and took notes did even better - their average was 77.

Before university classrooms empty out, it's important to note that this is only preliminary research. McKinney's study involved only a single lecture. Also, motivation may have come into play as well. Her experiment didn't count for class credit, so students were encouraged to participate with iTunes gift cards. The high scorer from each group was awarded a $15 gift certificate for use in the online store.

McKinney now plans to further study podcasts in the classroom over the course of an entire semester, instead of just one class. She wonders if students might find podcasts more useful early on in a class, when the material is still new. Still, McKinney is a big believer in the power of technology and its impact on education. "I do think it's a tool," she says. "I think that these kids are programmed differently than kids 20 years ago."

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http://www.readwriteweb.com/archives/itunes_u_proves_better_than_class.php http://www.readwriteweb.com/archives/itunes_u_proves_better_than_class.php Trends Wed, 25 Feb 2009 07:01:39 -0800 Sarah Perez
Republic Project: Reinventing the Box Set for the Digital Age republic_project_logo.jpgThe Republic Project, a new online music business, officially launched its service this morning. At its core, the Republic Project reinvents the special edition music box set for the digital age. Users who pre-order albums on the service will get access to exclusive behind the scenes video shot by the band while recording the new album, access to artist blogs, as well as additional 'fan only' content like live chats and access to rare tracks. The albums on the Republic Project will be available as DRM-free MP3s.

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]]> The first artists to sign on with the Republic Project are Tim Myers, Dexter Freebish, Steriogram, and Still Time.

For artists, the Republic Project offers a full range of services, ranging from the in-house design of the artists' web pages on the site, to reputation management and regular updates of the artists' presence on social media and video sharing sites. The Republic Project will not manage tours or sell merchandise, however.

Focus on Video

In order to produce the artists' behind the scenes videos, the Republic Project has teamed up with Flip, which will provide participating artists with its MiniHD camcorders. The Republic Project puts a strong emphasis on the video production and will edit the artists' video in-house. Only those customers who pre-order the artists' albums (or buy them after they are finished) will get access to the full-length videos, while the Republic Project will put teasers on publicly available video sites like YouTube or Vimeo.

Sounds Like a Good Deal

Ryan Swagar, the Republic Project's CEO and Co-Founder told us earlier this week that he believes that his company offers a better deal for both artists and consumers. The Republic Project keeps 30% of the revenues from all sales, which is similar to the cut that Apple takes for songs sold on iTunes - though most of that money tends to go to the labels and not to the artists.

Access to a band's site, with video updates and blog posts during the production of the album, as well as a download of the finished product will cost between $9.99 and $14.99. This is also similar to what other online music stores charge, though that obviously only includes access to the songs and doesn't include the 'box set material' that the Republic Project plans to offer.

We like the ideas behind the Republic Project: connecting artists and fans directly, providing DRM-free music, and helping artists to develop their digital footprint, while also allowing these musicians to bypass the trappings of traditional music deals. In the end, the marketplace will decide if this is something that users want - and that bands want to sign up for - but to us, it looks like the Republic Project has put together a very interesting package. Because of its emphasis on pre-orders, however, its appeal might currently be limited to bands that already have a strong, dedicated fan-base.

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http://www.readwriteweb.com/archives/republic_project_launch.php http://www.readwriteweb.com/archives/republic_project_launch.php News Wed, 25 Feb 2009 05:00:00 -0800 Frederic Lardinois
Ka-Boom! Marvel Plans to Release Motion Comics via iTunes Marvel.jpgMarvel Entertainment - home to characters like Spider-Man, the X-Men, Iron Man, and the Hulk - has announced plans to release a series of "motion comics" via iTunes. Introduced at New York Comic Con, the new format would have the iPod- and iPhone-bound digital books taking on characteristics of both print and animation with audio and motion enhancing the typical panel-based format of print.

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]]> Hasn't animation of comic books been done? This isn't traditional animation. The Motion Comic format would feature traditional panel-based structures that are set in motion. Instead of thought bubbles and dialog boxes, the dialog would be spoken. Best of all? The original artist's drawings would be used to compose the digital books, as opposed to facsimile drawn by an animator.

"It became very, very evident to me that as technology moves forward, there will come a day where we'll be able to not just create animation based upon our comic books and our characters and stories that we've told, but there will come a time when eventually we'll be able to take existing comic art, the flat, static art, and be able to animate it," said Marvel editor-in-chief Joe Quesada. "So [now] we can put out a product that is not quite a comic book and not quite animation, [but] a wonderful hybrid that incorporates all of our great talents."

X-Men and Spider-Woman are among the first books to take on the new format. No pricing or release date has been set.

While printed works have always held promise on iTunes - and the iPhones and iPods that derive content from it - this new comic format could be the perfect fit for the handheld Apple devices that excel with audio and video.

When you combine the Apple hardware - or any device capable of playing iTunes content - with the geek appeal of Marvel's universe of heroes, this seems like a sure winner for both Marvel and iTunes.

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http://www.readwriteweb.com/archives/marvel_itunes_motion_comics.php http://www.readwriteweb.com/archives/marvel_itunes_motion_comics.php Apple Tue, 10 Feb 2009 00:30:00 -0800 Rick Turoczy
Apple's App Store Comes to the Web app_store_logo.pngApple's App Store within the iTunes store has revolutionized the way users expect to find and install applications on their mobile phones, but it is also a bit of a resource hog and it often takes quite a while before pages finally load.

Now, however, thanks to an online version of the App Store which scrapes the content of the store in iTunes, you can quickly browse for applications, read reviews, and see screenshots from any computer that has access to the Internet without ever having to open iTunes.

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]]> This online version of the App Store, which is clearly not sanctioned by Apple, runs on Google's App Engine.

As Amit Agarwal notes, Apple uses a rather cryptic XML format for delivering the pages in iTunes. However, the developers of the online App Store have found a way to decrypt these XML files and render them as regular HTML.

Limitations

Of course, there are some limitations to this approach. You can't, for example, install apps without using iTunes at some point. The online App Store also doesn't have a search function.

Will Apple Shut it Down?

Of course, given Apple's litigious nature, we don't know if this version of the App Store will be around for a very long time, but it's a great resource if you just want to link to an app in the store, for example, without your users having to open the desktop iTunes app (which, after all, is not available on all operating systems).

online_app_store.jpg

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http://www.readwriteweb.com/archives/apples_app_store_comes_to_the.php http://www.readwriteweb.com/archives/apples_app_store_comes_to_the.php News Wed, 21 Jan 2009 09:09:10 -0800 Frederic Lardinois