lingua - ReadWriteWeb http://www.readwriteweb.com/feeds/tag/lingua en Copyright 2012 Richard MacManus readwriteweb@gmail.com Wed, 15 Feb 2012 05:20:00 -0800 http://www.sixapart.com/movabletype/?v=4.35-en http://blogs.law.harvard.edu/tech/rss Changing the World With Open Translation translation_wikipedia_jul09.jpgWhile there are some pretty nifty machine-based language tools out there, no machine will ever trump human translation. Machine-based tools are fine for simple greetings and pleasantries. However, only human translators can help us understand the political and cultural nuances inherent in foreign texts. This is important on two accounts. Firstly, rather than bouncing ideas off a culturally insular echo-chamber, we have a chance to learn from others with distinctly different view points. And secondly, for the first time ever, world history moves from being a confined regional fact to an evolving and diverse discussion.

]]> Human translation lets us address collective global issues while also seeing the negative and positive impact of our choices. For this reason a number of groups have come forward to produce open translation (or crowd sourced translation) projects. Here are just a few of those efforts:

1. Project Lingua: This service aims to reduce language barriers on the web. With Project Lingua, volunteers translate alternative media sources from citizen journalists on the Global Voices network.

2. Worldwide Lexicon: This project first parses information with machine translators and real humans review the translations to ensure they are accurate. From here, the group republishes the sites in a number of languages in order to encourage cross-cultural dialogue. The group also built Der Mundo - what WWL describes as a "general purpose translation community for blog and RSS feeds."

translation_lingua.jpg

3. WikiProject Echo: WikiProject Echo is a program where volunteer translators contribute their efforts to expanding the scope of Wikipedia. Volunteers will certainly have their hands full translating this amount of data as the site advertises 2.9 million English articles alone.


4. TED Open Translation Project: For polyglots, the TED Open Translation Project is a great way to practice superior language skills while contributing to a cause-worthy project. We're big fans of this educational series. All translators and reviewers are credited on the web page for a talk they've translated as with the above Arabic translation.

5. Cucumis: Cucumis also employs volunteer translators and all translation is thoroughly peer-reviewed. Once a translator's work is accepted, they receive points. The points are redeemable for translations from others within the community.

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http://www.readwriteweb.com/archives/changing_the_world_with_open_translation.php http://www.readwriteweb.com/archives/changing_the_world_with_open_translation.php Crowdsourcing Thu, 16 Jul 2009 19:00:00 -0800 Dana Oshiro
Lively: Google Launches Virtual World lively-logo.pngWhile IBM and Linden Labs are cozying up to each other, Google has just released its own virtual world: Lively. Lively is available through a browser plugin for Firefox and Internet Explorer. It is Windows only for now. Lively does not feature one coherent world like Second Life but splits worlds up into different rooms. Lively was originally developed as a 20% project by Niniane Wang.

]]> Lively runs completely in the browser and you use your Google account to log in and create your own avatars. Within the world, you can interact with other users, very much like you would do in Second Life. You can also watch YouTube clips on virtual TVs and share your own photos.

Users can choose from a number of preset animations for their characters, ranging from shaking hands with others, to applauding, crying, etc. By double clicking on certain items in the virtual world, users can also often activate some preset animations such as sitting down on a chair or jumping off a dive board.

glive-avatar.png

Setting the plugin up and creating an avatar is a very simple process. Creating rooms, too, seems quite easy, as you can quickly import a number of templates to get started. Currently, all virtual items for Lively are for free, but chances are that Google will start charging for premium items in the future.

For now, the content in Lively is being created only by Google, though over time, they are planning to allow users to start creating their own content as well.

Rooms can be easily embedded into any webpage and worlds often launch with a basic skeleton of the room within just a few seconds.

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Graphically, Lively runs very smooth on our test machine here and the visuals, while not comparable to a modern game, are not too bad either. Interestingly, there is no first-person view available, instead, the world is always seen from a camera perspective the user can control.

One area where Lively could definitely needs some improvement is in how users move their avatars around the rooms. To move an avatar, users basically have to drag them through the room, while most people we have met in Lively have commented that they expected to see a more game-like approach where users use the keyboard to move avatars through the rooms.

Second Life users might find the Lively rooms and the amount of customization they can do to them rather restricted - however, Google's idea seems to be less to create one large virtual world, but to give publishers an opportunity to create their own small virtual world for their readers and visitors.

It's interesting to see Google moving into this space. There have always been rumors that Google might be working on a similar product for Google Earth. As of now, the rooms in Lively are compartmentalized and there is no way to move or communicate from one room to another, but given that this is only a first release, this might (hopefully) change over time.

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http://www.readwriteweb.com/archives/lively_google_launches_virtual.php http://www.readwriteweb.com/archives/lively_google_launches_virtual.php News Tue, 08 Jul 2008 14:47:15 -0800 Frederic Lardinois
Bit.ly: Please Use This TinyURL of the Future bitlylogo.jpgURL shorteners like TinyURL are a wildly popular way to share long links over email, IM, microblogging and other contexts. The millions of shortcuts that have been created through such services represent a huge opportunity to capture interesting data - but to date those opportunities have all just gone down the drain.

Bit.ly, a new URL shortening service from the innovation network Betaworks, is launching today with a staggering feature set for both end users and forward-looking developers.

]]> We've been waiting for a more intelligent URL shortening service to hit the market but even in our most ambitious visions we haven't seen something like this coming. We hope you'll use it - the more we all do, the more everyone will benefit.

What Bit.ly Does Today

bitlyresized.jpgAt launch Bit.ly is a relatively sophisticated URL shortener. It uses a cookie to remember the last 15 links you've shortened and displays that history on the home page when you visit. It allows you to set up a custom URL ending for your link. It automatically creates 3 thumbnails for every page you save a link to.

How about these features, though? Bit.ly saves a cached copy forever of every page you shorten a link to, on Amazon's S3 storage (processing is done on EC2, as well, so uptime looks good). Bit.ly also tracks clickthrough numbers and referrers so you can see what kind of traffic your shortcut got and from where. There's a simple API for adding Bit.ly functionality to any other web app (Betaworks affiliated gaming site ImInLikeWithYou already has this live) and all the data, including traffic data and thumbnails, is easily accessible by XML and JSON feeds.

Those are some pretty awesome features but that's only the beginning. A javascript submission bookmarklet and user accounts should be available soon. (Update: Bit.ly just added a simple bookmarklet that will make it easier to use casually.)

The Future of Bit.ly: Semantic and Geo Spatial Analysis

In the background, Bit.ly is analyzing all of the pages that its users create shortcuts to using the Open Calais semantic analysis API from Reuters! Calais is something we've written about extensively here. Bit.ly will use Calais to determine the general category and specific subjects of all the pages its users create shortcuts to. That information will be freely available to the developer community using XML and JSON APIs as well.

As if that's not a whole lot of awesome already - Bit.ly is also using the MetaCarta GeoParsing API to draw geolocation data out of all the web pages it collects.

You want to see all the web pages related to the US Presidential election, Barack Obama and Asheville, North Carolina? Or about Technology, Google and The Dalles, Oregon? That will be what Bit.ly delivers if it can build up a substantial database of pages. Once it does, it will open that data up to other developers as well.

Why use a URL shortener to catalog all those pages? Why not? Each shortcut signals a page that's of importance to a real human user and an army of link-senders sounds like a great way to build up that database. Semantic indexing of the web through casual but opt-in and common user activity is a great strategy.

Then we can all share access to that data. We're excited and we hope you'll put Bit.ly to use.

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http://www.readwriteweb.com/archives/bitly_alternative_to_tinyurl.php http://www.readwriteweb.com/archives/bitly_alternative_to_tinyurl.php Product Reviews Tue, 08 Jul 2008 11:50:53 -0800 Marshall Kirkpatrick