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One of the highlights last week at Web 2.0 Expo was the launch of Microsoft's new cloud computing play, Live Mesh. Mesh is a new development platform for syncing user data between the desktop and the Web, and across multiple devices (currently just Windows computers, but it'll support mobile, Mac computers and other devices in the future). It can sync data for single users, as well as create shared spaces for multiple users. Currently Live Mesh is in "technology preview", so it is not a finished product. Even so, we couldn't help but notice the overlap between Live Mesh and a number of Windows Live products.
This week was a hectic one, with a number of RWW writers present at the annual Web 2.0 Expo in San Francisco. The big Internet news of the week was the launch of Microsoft's Live Mesh. Yahoo also announced key support for Social Graph and data portability. In social networking news, MySpace officially opened its Application Gallery to all users. In our web trends coverage, Sarah analyzed a Forrester report that claimed Enterprise 2.0 will become a $4.6 Billion industry by 2013, Marshall looked at what will build on the emerging foundation of ubiquitous APIs, Josh investigated the current fad for 'Web 3.0', and Alex looked at the increasing stress in our online lives.
As we wrote last night, the new Live Mesh service that just launched as an invite only "technology preview" is Microsoft's attempt to tie all of our data together. Live Mesh synchronizes data across multiple devices (currently just Windows computers, but theoretically it will extend to mobile and other devices in the future) as well as to a web desktop that exists in the cloud. It can sync data across devices used by a single users, as well as create shared spaces for multiple users. Accompanying the launch of Live Mesh is a new memo from Microsoft Chief Software Architect, Ray Ozzie. The full text of the memo appears to be out on the Web now, so we can reveal it for you...
The new Live Mesh service that just launched as an invite only "technology preview" is Microsoft's attempt to tie all of our data together. Live Mesh synchronizes data across multiple devices (currently just Windows computers, but theoretically it will extend to mobile and other devices in the future) as well as to a web desktop that exists in the cloud. It can sync data across devices used by a single users, as well as create shared spaces for multiple users. On the surface, Mesh is a lot like competing file sync services such as Dropbox, SugarSync (which we covered in January), and even Microsoft's own FolderShare product. But what sets Live Mesh apart is its platform approach.
Tonight Microsoft is launching a "tech preview" version of its latest platform, Live Mesh. The new platform is all about connecting devices to the Internet via Windows software. From an end user standpoint, it will enable users to sync their data across multiple devices and share with others. As of now, in preview mode, Live Mesh only supports Windows PCs - but Microsoft told us in a briefing earlier today that it will support the Mac and mobile phones by the end of this year. Live Mesh will also launch as an open beta later this year. In the future, Live Mesh will cover "a wide range of devices" such as game consoles, set-top boxes, auto PCs, and more. Josh Catone has a post with more details about Live Mesh. Accompanying the launch of Live Mesh is a new memo from Microsoft Chief Software Architect, Ray Ozzie.
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