ted - ReadWriteWeb http://www.readwriteweb.com/feeds/tag/ted en Copyright 2009 Richard MacManus readwriteweb@gmail.com Mon, 23 Nov 2009 16:43:23 -0800 http://www.sixapart.com/movabletype/?v=4.23-en http://blogs.law.harvard.edu/tech/rss TED Talks Now Mind Blowing in 40+ Languages tedcap.jpgTED, the Technology, Entertainment and Design conference made up of short talks by brilliant people from around the world, is now making its archives available with subtitles in more than 40 languages. This is the kind of news that could make a real impact in a lot of peoples' lives.

TED Talks are brain stretching, tear-jerking, 18 minute nuggets of emerging wisdom. The new translation project is sponsored by Nokia and uses the awesome volunteer-powered translation service DotSub.

]]>Sponsor

]]> Unfortunately, the multi-lingual subtitles aren't available in the embedded TED video players. They are in DotSub's usual players, though that service uses an iframe. (Update: June Cohen from TED drops by in comments to let us know that this will change. "We'll actually have subtitles available on our embeddable player, in around a week's time. We'll follow that with subtitled MP4s you can download (maybe 6 weeks later). Watch this space..." Thanks June!)

If you speak languages other than English, the rest of the DotSub site is quite worth a visit as well.

So far 306 translations have been completed, hopefully more will be performed soon. Bringing these TED videos to more people around the world is a big win for humanity. It is truly remarkable how TED has gone from a closed gathering for the global elite to becoming far, far more publicly available. Andy Carvin has some more details over at NPR.

]]>Discuss]]>
http://www.readwriteweb.com/archives/ted_talks_now_mind_blowing_in_40_languages.php http://www.readwriteweb.com/archives/ted_talks_now_mind_blowing_in_40_languages.php International Wed, 13 May 2009 08:39:06 -0800 Marshall Kirkpatrick
Live Streams of TED Conference for Associate Members ted_dec_08.jpgCan't make it to the TED conference or don't want to cough up the $6,000 conference membership fee? Well, we have good news for you. Starting 2009, TED will offer a live webcast as part of its associate membership program.

Experiencing the conference, which has always been by invitation only, will be much easier too with the new $995 price tag - if you're willing to participate virtually.

]]>Sponsor

]]> With the motto "Ideas worth spreading' TED has appealed to the powerful and famous for years. TED citizens from Hollywood, celebrities like Robin Williams, Goldie Hawn, and Cameron Diaz mingle with Web celebs that include Steve Wozniak, Larry Page and Sergey Brin in an attempt to collaborate on a broad range of issues.

Last Friday, TED organizers opened up the Associate Membership Program, offering a virtual front row seat for $995. The annual membership fee includes a Web stream of the Palm Springs and Long Beach conferences, and comes with a variety of other perks including books, CDs, and DVDs.

ted_2009_dec_08.jpg

With 2009 being TED's 25th anniversary, the theme will be "The Great Unveiling." Instead of looking back, everyone on the program will be premiering something: "a thrilling discovery, a revolutionary idea, a powerful invention, a spectacular piece of art, or a first-time performance."

Learn more about the associate membership here, or join the TED community by becoming a member of TED.com(free).

]]>Discuss]]>
http://www.readwriteweb.com/archives/live_streams_of_ted_conference.php http://www.readwriteweb.com/archives/live_streams_of_ted_conference.php Conferences Sat, 20 Dec 2008 12:30:34 -0800 Lidija Davis
Lively: Google Launches Virtual World lively-logo.pngWhile IBM and Linden Labs are cozying up to each other, Google has just released its own virtual world: Lively. Lively is available through a browser plugin for Firefox and Internet Explorer. It is Windows only for now. Lively does not feature one coherent world like Second Life but splits worlds up into different rooms. Lively was originally developed as a 20% project by Niniane Wang.

]]>Sponsor

]]> Lively runs completely in the browser and you use your Google account to log in and create your own avatars. Within the world, you can interact with other users, very much like you would do in Second Life. You can also watch YouTube clips on virtual TVs and share your own photos.

Users can choose from a number of preset animations for their characters, ranging from shaking hands with others, to applauding, crying, etc. By double clicking on certain items in the virtual world, users can also often activate some preset animations such as sitting down on a chair or jumping off a dive board.

glive-avatar.png

Setting the plugin up and creating an avatar is a very simple process. Creating rooms, too, seems quite easy, as you can quickly import a number of templates to get started. Currently, all virtual items for Lively are for free, but chances are that Google will start charging for premium items in the future.

For now, the content in Lively is being created only by Google, though over time, they are planning to allow users to start creating their own content as well.

Rooms can be easily embedded into any webpage and worlds often launch with a basic skeleton of the room within just a few seconds.

glive-sshot.png

Graphically, Lively runs very smooth on our test machine here and the visuals, while not comparable to a modern game, are not too bad either. Interestingly, there is no first-person view available, instead, the world is always seen from a camera perspective the user can control.

One area where Lively could definitely needs some improvement is in how users move their avatars around the rooms. To move an avatar, users basically have to drag them through the room, while most people we have met in Lively have commented that they expected to see a more game-like approach where users use the keyboard to move avatars through the rooms.

Second Life users might find the Lively rooms and the amount of customization they can do to them rather restricted - however, Google's idea seems to be less to create one large virtual world, but to give publishers an opportunity to create their own small virtual world for their readers and visitors.

It's interesting to see Google moving into this space. There have always been rumors that Google might be working on a similar product for Google Earth. As of now, the rooms in Lively are compartmentalized and there is no way to move or communicate from one room to another, but given that this is only a first release, this might (hopefully) change over time.

]]>Discuss]]>
http://www.readwriteweb.com/archives/lively_google_launches_virtual.php http://www.readwriteweb.com/archives/lively_google_launches_virtual.php News Tue, 08 Jul 2008 14:47:15 -0800 Frederic Lardinois
Bit.ly: Please Use This TinyURL of the Future bitlylogo.jpgURL shorteners like TinyURL are a wildly popular way to share long links over email, IM, microblogging and other contexts. The millions of shortcuts that have been created through such services represent a huge opportunity to capture interesting data - but to date those opportunities have all just gone down the drain.

Bit.ly, a new URL shortening service from the innovation network Betaworks, is launching today with a staggering feature set for both end users and forward-looking developers.

]]>Sponsor

]]> We've been waiting for a more intelligent URL shortening service to hit the market but even in our most ambitious visions we haven't seen something like this coming. We hope you'll use it - the more we all do, the more everyone will benefit.

What Bit.ly Does Today

bitlyresized.jpgAt launch Bit.ly is a relatively sophisticated URL shortener. It uses a cookie to remember the last 15 links you've shortened and displays that history on the home page when you visit. It allows you to set up a custom URL ending for your link. It automatically creates 3 thumbnails for every page you save a link to.

How about these features, though? Bit.ly saves a cached copy forever of every page you shorten a link to, on Amazon's S3 storage (processing is done on EC2, as well, so uptime looks good). Bit.ly also tracks clickthrough numbers and referrers so you can see what kind of traffic your shortcut got and from where. There's a simple API for adding Bit.ly functionality to any other web app (Betaworks affiliated gaming site ImInLikeWithYou already has this live) and all the data, including traffic data and thumbnails, is easily accessible by XML and JSON feeds.

Those are some pretty awesome features but that's only the beginning. A javascript submission bookmarklet and user accounts should be available soon. (Update: Bit.ly just added a simple bookmarklet that will make it easier to use casually.)

The Future of Bit.ly: Semantic and Geo Spatial Analysis

In the background, Bit.ly is analyzing all of the pages that its users create shortcuts to using the Open Calais semantic analysis API from Reuters! Calais is something we've written about extensively here. Bit.ly will use Calais to determine the general category and specific subjects of all the pages its users create shortcuts to. That information will be freely available to the developer community using XML and JSON APIs as well.

As if that's not a whole lot of awesome already - Bit.ly is also using the MetaCarta GeoParsing API to draw geolocation data out of all the web pages it collects.

You want to see all the web pages related to the US Presidential election, Barack Obama and Asheville, North Carolina? Or about Technology, Google and The Dalles, Oregon? That will be what Bit.ly delivers if it can build up a substantial database of pages. Once it does, it will open that data up to other developers as well.

Why use a URL shortener to catalog all those pages? Why not? Each shortcut signals a page that's of importance to a real human user and an army of link-senders sounds like a great way to build up that database. Semantic indexing of the web through casual but opt-in and common user activity is a great strategy.

Then we can all share access to that data. We're excited and we hope you'll put Bit.ly to use.

]]>Discuss]]>
http://www.readwriteweb.com/archives/bitly_alternative_to_tinyurl.php http://www.readwriteweb.com/archives/bitly_alternative_to_tinyurl.php Products Tue, 08 Jul 2008 11:50:53 -0800 Marshall Kirkpatrick
Kluster Launches at TED: A New Product in 72 Hours Crowdsourcing firm Kluster officially launched yesterday at the TED conference, which is underway this week in Monterey, California. Founder Ben Kaufman, who bankrolled the company in part with money from the sale of his last company Mophie, has organized a gimmick over the course of the TED conference he hopes will prove Kluster's worth. Kaufman intends to let TED attendees -- and users from around the world -- design a completely new product over the course of 72 hours.

]]>Sponsor

]]> The idea behind Kluster is that a group of passionate people working together can come up with better solutions for any decision-making problem than a single person. Whether that is planning an event, designing a new logo, or creating a new product, Kluster believes their system can work.

Kaufman got the idea after the Bevy, one of Mophie's most popular products, was designed by the crowd at Macworld using sketch pads and a precursor to the system that evolved into Kluster. The keychain/bottler opener/iPod shuffle case was one of Mophie's best selling products, and it was designed in just 72 hours by a crowd, and launched as a product just 2 months later. Kaufman realized he was potentially onto something.

The Kluster system works by breaking down products into manageable chunks. For each chunk (or "phase"), people submit what are called "sparks." Sparks are proposed solutions for that phase. For each spark, other participants can submit "amps" -- which are improvements to that idea. Users also assign "watts" to sparks and amps they like. Watts work kind of like investments. You accrue points based on participation and other factors, and can invest those points (watts) in ideas you like.

Then an algorithm that takes into account "each user's successes, failures, reputation, areas of expertise, and overall history" goes to work to determine which sparks are the best. Companies interested in using the Kluster system, put up cash prizes that are doled out along the way (at the completion of each phase).

The whole concept is similar to the one behind Derek Powazek's new site, Pixish (our coverage). The main difference is that where Pixish is strictly for design related tasks, Kluster is for anything suited to crowd creation. And at Kluster, the crowd is also being relied upon to pick the best result.

During the TED conference, Kluster is hoping to use their system to create a new product in 72 hours. It will be unveiled on the last day of the conference, March 1 at 8am. Unfortunately, the Kluster site has been having a lot of problems, so getting in to participate might be easier said than done. There are $15,000 in phase prizes up for grabs.

Can lightning strike twice? Or was the Bevy a fluke? Kaufman admitted earlier this month that right now most companies see participation in Kluster as a means of viral marketing to connect with their die hard fans. It will take a few hit products to come out of the Kluster process to prove that it is a viable way for companies to conduct their R&D. Do you think it will work? Let us know in the comments below.

]]>Discuss]]>
http://www.readwriteweb.com/archives/kluster_launches_crowdsourcing.php http://www.readwriteweb.com/archives/kluster_launches_crowdsourcing.php Products Thu, 28 Feb 2008 00:30:01 -0800 Josh Catone